The
Spireshard Level is similar to the Coin Level in the original
Mario Bros. game.
You reach the Spireshard Level by Right-clicking on a Shard (see itemset box at right). Each type of shard (Crushed, Chipped, etc) has two versions; Light and Dark. We do not yet know enough to know what differences you see in this level depending on the Shard you use. See Category:Shards for a table with all of the different shards listed.
Each area is a large plaza with an object in the middle, a staircase leading up to a tower in each corner, and a portcullis on the far side. The first plaza has a switch in the middle, all others have one or more large chests (one for Crushed, four for Complete). Flipping the switch or opening the first chest starts the level (yes, you may rest before starting, and yes you can open the rest of the chests real fast or wait till after the plaza is clear). What follows is 3 or more waves of mobs plus a Boss wave issuing from the tower stairs. As you keep going the plazas have more waves and badder monsters. When all the mobs are dead the portcullis opens and you proceed to the next plaza. There are 10 plazas from the start to the exit portal.
Your Regen will be a bit higher than normal while in the Spireshard Level.
This page last modified 2013-07-31 10:49:17.