Film Friday: Four Fresh Flicks

We have four videos for you to enjoy as you head into the weekend!

Four Fresh Flicks

Couldn't resist the alliteration for today's Film Friday! This smaller feature includes Final Fantasy XIV's final pre-expansion patch, the recent Fire Emblem reveal, and reveals for Medieval Engineers and Seasons After Fall.

Final Fantasy XIV Patch 2.5 — Before the Fall

Before the Fall offers the conclusion to the popular game’s main storyline in preparation for the upcoming release of Heavensward, the first major expansion releasing in Spring 2015. This spectacular finale will be split into two updates, with part one set for release on January 20th.

The trailer offers a glimpse at three new dungeons, as well as the final chapter of the Crystal Tower storyline that sees adventurers traveling to the World of Darkness. Additionally, the Manderville Gold Saucer attractions include chocobo racing and the Triple Triad card mini-game. Adventurers will also be able to test their mettle against Odin, the elder primal, in a brand-new challenge built for a full party, and to discover what prompted Gilgamesh to return.

Nintendo 3DS — Fire Emblem Teaser Trailer

Medieval Engineers Announcement Video

Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining.

Seasons After Fall Teaser Trailer

Seasons After Fall encourages the player to explore a gorgeous 2D graphical world, accompanied by an enchanting soundtrack recorded by a live string quartet. In this magical world, you are a wild fox embarked upon a perilous adventure, with mystical powers that allow you to manipulate the life of the forest through dynamically changing the seasons. Powers that allow you to modify the environment by summoning one of the four seasons, whenever and wherever you want.

Changing the seasons will modify organic platforming elements that will move or expand based on which season you switch to, altering your relationship with the game and its characters. Summon Winter to freeze a waterfall to pass, or call for Spring to make plants and flowers bloom, guiding you to previously inaccessible zones. Travel across forests, rivers and caves, and manipulate an ecosystem that is as uncanny as it is marvelous to unveil the secrets of this world, reunite the Four Guardians of Seasons and restore order in the Forest.

Seasons After Fall is planned for release on consoles and PC in 2016.


We'll see you next week!


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