Girplan Guardian  

Raid Encounter
Screenshot

Uploaded July 24th, 2007

Can spawn a chest with additional loot after a wizard at the right point in the epic 1.5 loots A Fluxing Staff.

Category: EverQuest
This page last modified 2008-02-18 22:30:25.

Level: 80
Expansion: Omens of War
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-03 01:56:15

Known Habitats:
  Wall of Slaughter

Report a correction

« Previous 1 2
Post Comment
Drops
# May 23 2017 at 9:19 PM Rating: Good
Avatar
*
96 posts
Eternal Grove Chain Helm Ornament
____________________________
Yes, that is a real chicken wearing an Armani tuxedo.

Drops
# May 25 2017 at 11:35 AM Rating: Excellent
NecroPost wrote:
Eternal Grove Chain Helm Ornament


Thanks, added.
____________________________
Allakhazam Developer and Admin

For real time update information on Allakhazam, follow me on Twitter!
https://twitter.com/gidono

Or join us via our Discord channel at https://discord.gg/zu9tTS7
cake
# Aug 31 2011 at 1:14 AM Rating: Decent
19 posts
soloed today, i'm an 88 nec, 1.7kaa with no merc. Ran into mob by accident and decided to try it out. Had a ton of HP but was easy enough tapping and dotting. Did have to blow my recovery aa at near 0 life and mana, took him down and he dropped wiz epic item only. Just fyi.
Mob Info
# Apr 03 2011 at 8:26 PM Rating: Decent
Didn't see much info on this guy in terms of HP:

Parsed at 600k HP
Average hit of 729 on a J2 Tank merc.

This mob was quite easy for a group of 4 76's (Bard, Ranger, Shaman, Wizard) with 1 J2 Tank merc and two J1 Cleric mercs.
Level Update
# Apr 29 2010 at 3:54 PM Rating: Good
18 posts
Even con at 80. Level 80 mob.
Location
# Jul 06 2009 at 6:25 PM Rating: Decent
Scholar
*
132 posts
P -844.0850, -298.6529, 50.9770, 240, 240, 0, 3, Girplan_Guardian
map file name: wallofslaughter
3 toons and 3 mercs
# Jan 01 2009 at 4:58 PM Rating: Decent
*
85 posts
Took him down today with 81 wizard/1472 AA
81 mage with 81 air pet/ 530 aa
72 enchanter/ 242 AA

plus 3 journeyman mercs.

Long fight. One merc ran out of mana. Air pet never went below 50 % hp.

Good luck.

Edited, Jan 1st 2009 7:59pm by buslick
Easy
# Nov 19 2008 at 1:34 AM Rating: Decent
Pwned him easy with 85 monk, 24k, 800 aas
83 ranger
2 merc clerics
and a wizard

Barely scratched the clerics mana
Joke anymore
Shaman and Mage
# Aug 24 2008 at 3:06 PM Rating: Decent
Tried boxing today 80 magician 15k mana 668 aa, 76 sham 11k mana. First part of fight went great, slow stuck and was letting pet dps to conserve mana. well around 50% slows would not land..just wouldnt land got prolly 25 to 35 resist before i gave up on that. Had to chain heal pet and at 40% i ran oom pet died and you can only guess what happened next. Needless to say with more dps im sure this would of been doable.


Oh yeah. This mob may have been 79 on a different spawn but when i fought him he was lvl 80.



Edited, Aug 24th 2008 7:06pm by unzem
Took him down
# Sep 30 2007 at 9:04 PM Rating: Decent
We actually did Girplan as my last battle. We went reverse order as we got more powerful. Hobgoblin first, Elite Sun Revenant second and Girplan last. No chest for Hobgoblin, but a chest for the other two.On our second try, after chasing away some pk we took him down using pure dps, hitting hard and fast as we could as more pk was incoming.

About 4 groups Praetorian geared or equivalent or worse. The centerpieces of the raid were a 65 bard, 75 warrior main tank, 75 super-rogue doing backstab duty, 75 mage and 75 wiz(me) doing the nukes, 4 clerics to chain heal the mt, and sundry warriors, paladins, enchanters, shamans, rangers and necros in the 70 area. Despite being briefed to use blood of nadox, most of the dots were not cured and heal potions had to take care of it and the spells were badly slowed.

Probably less than a 5 minute encounter.
LVL of mob is wrong
# Oct 17 2006 at 2:12 PM Rating: Decent
he was RED to a 75 ranger. when we tried him last nite. He is at least 79
8 characters
# Sep 27 2006 at 12:10 AM Rating: Decent
We killed him with 8 characters with TSS power =)
We are casual guild, did not enter EP/Qvic/CoA and more,
but we have many DoDH task's reward and chest drop.

74 WAR MT / 13.5k hp, 3k ac, avoidance 100, 15% shielding
73 CLR and 71 CLR use Elixir, Light and Promised Renewal / both have 9.5k mana
73 WIZ and 71 WIZ use DD which has adjust for resist / 10.5k mana and 10k mana
73 MNK DPS
73 BRD singing Sv down, Chrous, Storm, March and Aura of the Muse
73 ENC debuff, gave up slow, then trying mez for Deep Sleep

We wiped 3 times with bird AE Sv MPD up song, we got Cloud of Attrition many times.
Clerics cannot to heal tank quickly, wizards had a lot of mana =(.

Then all used Infusion as 2nd veteran reward AA at 4th try.
We resisted all AEs good, did not use group elixir.
We slained him with 10 mins, clerics was 2m, wizards was oom.

Thx.
Location please
# Jul 13 2006 at 9:36 PM Rating: Decent
22 posts
Where can this guy be found please ?

Razmi

Drinal server
Location please
# Aug 12 2007 at 10:49 PM Rating: Decent
To be specific, as I don't know still what the "cubbies" are, he's in the vicinity of 457, 1057. You can see him from there if you look up towards the wall in a south-south-easternly direction.

Taking him down will be the hard part!
RE: Location please
# Jul 14 2006 at 8:56 PM Rating: Decent
Scholar
***
1,087 posts
Know where the "cubbies" camp is?
He is on top of the wall near there, but further down, before you hit the cave. He has huge Line of Sight agro, so if you see him, don't get closer.
____________________________
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
http://www.magelo.com/eq_view_profile.html?num=96950
Retired again
RE: Location please
# Aug 11 2006 at 8:49 AM Rating: Decent
22 posts
Thanks so much

Razmi
Location
# Jun 20 2006 at 11:37 PM Rating: Decent
a location where he spawns and or if there is a Ph, wopuld seem to be something that would be helpful on him?
why is wiz epic harder then others?
# Apr 21 2006 at 3:56 PM Rating: Decent
Because our 2.0 epic is cake and way shorter then any others that i know of. Just get 2.0 orb and 1 raid fight then your pretty much done just have to run a bunch of errands.
RE: why is wiz epic harder then others?
# May 16 2006 at 7:44 PM Rating: Decent
I think I would have felt better if the 2.0 was harder and the 1.5 was easier...it only would make sense.....If you have the gear and friends to get the 1.5, you can immediately get the 2.0....It should be more of a progression.

My guild isn't a strong raiding guild. I don't know when or if we will be able to take the 1.5 mobs. So who cares that the 2.0 is easy in comparison.....I'll be stuck here at 1.5 awhile.

Edited, Tue May 16 19:46:22 2006
why is wiz epic harder than others?
# Apr 02 2006 at 12:46 AM Rating: Default
Why is it wizard epic 1.5 is harder than others. others are cake compared to our 1st part. i mean come on they really must hate us wizards. just not fair. just my 2 cents on it.

Singdarra
Pffft
# Feb 23 2006 at 12:46 PM Rating: Decent
Nerfed? perhaps for elem/time geared guilds. Why is this first 1.5 epic mob so difficult compared to other classes epic mobs? I know, same song different verse but we have classes with their 2.0's but we cant get past this first wizard 1.5 mob.

I have been on several groupable epic mobs for other classes but the wizard 1.5 is a list of raid only encounters.

C'mon sony, gives us wizards a break.
RE: Pffft
# May 25 2006 at 5:20 PM Rating: Default
You have classes with your 2.0 - that means you are an Anguish flagged guild.
Not only that, it means you were able to take out at least one of the nameds in Anguish.
Any guild that can drop an Anguish named (and all that implies (Anguish flagged, etc.)), can drop this guy without a great deal of difficulty.
We were taking him down with about 40 people while we were still working through Ikki/Uqua.

(I do agree that the wizzy 1.5 is seemingly inordinately difficult compared to others, but your statement that you are able to finish some 2.0 epics but can't take down this guy just doesn't work.)

Edited, Thu May 25 17:13:27 2006
Spawn rate
# Jan 29 2006 at 5:13 AM Rating: Decent
As i intend to start working on my epic 1.5, i'd need to know what's this mob spawn timer.

Is this a fixed timer ? And if this is the case how much time does it take for him to respawn after a death ?
Hey
# Jan 17 2006 at 4:06 PM Rating: Default
This looks like Tesia from Zek.
Fellow Guildy of Tesia
# Jul 28 2008 at 12:02 PM Rating: Decent
LOL!
Nerfed!
# Dec 30 2005 at 12:23 AM Rating: Decent
27 posts
This guy has deffinately been nerfed. We had a raid of about 30 GoD / Time geared people when he was pulled on us.

He still casts the melee slow but i'm unsure about anyhting else. I tanked him, pretty much unbuffed as we had just set up to buff.

I went defensive and his max hit was under 1k. He was dead pretty quickly. Before my discipline ran out in anycase.

Sorry this is vague, but like I say we weren't expecting him to be pulled and it's like 5:30am..

I hope this helps at least one person in some way!

Best of luck Wizards!



Edited, Thu Dec 29 23:28:00 2005
6 Groups
# Sep 18 2005 at 11:59 AM Rating: Decent
Led this raid last night with 6 groups.
Time / Ele gear

7 Minute fight with the following classes (All lvl 70);
2x Bard
Beastlord
5x Cleric
2x Druid
4x Enchanter
2x Magician
Monk
Necromancer
3x Paladin
5x Ranger
3x Rogue
Shadow Knight
Shaman
3x Warrior
Wizard


First of all, this mob does not quad, he quintuples (5x) for 2400 dmg (12100 / round) and rampages aproximately every 4 or 5 seconds. Rampage attack is AE hitbox and also quintuple.

Main tank: Unbuffed: 10khp / 2200ac / 15% shielding / max defensives
Backup Tank: Unbuffed: 11khp / 2350ac / 17% shielding / max defensives

Two clerics and druid were assigned healing on MT.
All other paladin/priests were assigned to keep their group alive (AE Rampage) and patch heal MT.

AE spell damage negated by MGB's (all stack, but not with same class type)

5 Cleric chain MGB Heal over time (max aa) 400/tick heal
2 Druids MGB HoT during fight (max aa) 400/tick
Shaman MGB HoT half way during fight (max aa) 400/tick

Main tank was two rounded towards end of fight due to the 4000dd proc. Our main hurdle was overcoming simple dps due to the nature of the AE's. Melee dps need to watch their health carefully from the AE rampage and duck out of fight for heals as needed.

We set up in portal room west of cubby camp and pulled mob there, main tank positioned in doorway sorta. There is a corner there which faces north that is easy to tank in.

Edited, Sun Sep 18 13:14:45 2005
AE's
# Sep 04 2005 at 6:48 PM Rating: Decent
Dissipation of Power, Cloud of Attrition, Curse of Misfortune were all that he cast on us as of Sept 05.
Elite Sun Revenant is much harder
# Jul 07 2005 at 12:14 AM Rating: Decent
Just wanted to say that the ESR would smoke this guy in a battle if that was possible. I am currently stuck on the ESR and hoping to send him home in a body bag very soon.
Not so bad
# May 19 2005 at 9:47 AM Rating: Decent
The Order of Draconis took this guy out last night for my first epic 1.5 piece. He's tough, and I can only imagine how tough he was before the last patch supposedly made him easier. We got him to 48% the first time and then wiped with 24 in raid. Then we tried again right after with 35 in the raid and killed this flying monkey with no one to spare. His 2 dots are wicked and he was hitting for 2400 max. We pulled him to the crystal room and cornered him so he would not warp. Everyone engaged since the range on his 2 dots was so large. We had a MT, SA, TA, and a RT. DPS is a must on this guy and I would not recommend trying him without since he has about a million hp's. Either way it was a fun fight! GL with this one fellow wizards!
Don't make him harder than he needs to be
# Apr 14 2005 at 1:08 PM Rating: Decent
Quote:
Unless you are in a time+ gear guild...you are not killing this mob


While my guild is not a Time+ guild (need Xegony and Rathe still), we did have success with this mob last night, and easily handled him. It's NOT about how hard he hits, or about the AEs, it's all at positioning and raid tactics.

I believe our turnout was 60ish, and we had only 10 die. The fight is fairly long though. The chest dropped the Icy Torque.

~Sampten
Leader of Clan Werre, FV Server
70th Mage
RE: Don't make him harder than he needs to be
# May 01 2005 at 9:02 AM Rating: Decent
he was also just nerfed in recent patch i believe
« Previous 1 2
Post Comment

Free account required to post

You must log in or create an account to post messages.