Open Beta Test to End September 19

Square Enix announced today that the Open Beta Test will be ending on September 19, 2010, just three short days before the Collector's Edition of the game officially launches!

From the Beta site:

We would like to thank everyone who has participated in the FINAL FANTASY XIV Open Beta Test.

The open beta test currently being conducted is scheduled to end at 5:00 p.m. on September 19, 2010 (PDT). Following the end of the open beta test, the beta test site will close at 12:00 a.m. on September 20, 2010 (PDT).

  • Client downloads will cease simultaneously with the end of the open beta test.
  • The bug report form will be closed simultaneously with the beta test site.


There isn’t much time left in the open beta test, but we would like to thank everyone for their cooperation and support.

Discuss this on the ZAM forums!

Comments

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its a beta
# Sep 12 2010 at 12:03 PM Rating: Decent
its a beta , i played closed and open beta for aion and it was laggy as hell couldn't even play at times . Then launch came, i got, guess what no more lag (well maybe first day) but they fixed it to be a great game. If ncsoft can do it SE diffidently can!!! I am a lil disappointed in the classes i am always a mage but they are gimped so far hope for a new class fast in the mage section

Edited, Sep 12th 2010 2:04pm by perkintippy
UI Bugs - Not Ready For Launch
# Sep 10 2010 at 11:08 PM Rating: Excellent
*
92 posts
Oh you mean the part where, you can spend as much time as you want sorting out your action bars, but then when you switch to say Mining... and then go back to your main class, all your bars are gone?

Ya, that's just horrible. I mean, it's not bad when you have like 6 skills or 8, but what happens when you have like .... all 3 bars full :O WTF THEN!! :o *cries* I just got finished setting my 7, and then i found a mineable ore deposit finally, and so I switched regretably :( I wanted the ore :( :(

Now I have to redo my bars :(

That, and the ungodly delay between the crafting. Like, seriously. And all the windows... REALLY! Lets say you want to do a guildleve crafting, so you go to synth. And you have to click the top button to choose from quest items, then you have to choose the quest, then you have to choose the item, then you have to accept to make the item, then you have to repeatedly click the 'craft' text. And if you have 3 items to make, you have to go through the whole thing 3 times.
UI Bugs - Not Ready For Launch
# Sep 12 2010 at 11:42 AM Rating: Decent
macro:
/eaction <slot> <skillname>

Example
/eaction 2 "Second Wind"
Less than 2 weeks to go.
# Sep 10 2010 at 3:46 PM Rating: Default
**
751 posts
The game is awesome (once you get past some horrible UI and mouse issues - use a pad).

Thankfully with full retail release, we will lose everyone that hates the game so much since surely they will not pay money to play it!
Less than 2 weeks to go.
# Sep 11 2010 at 4:02 AM Rating: Good
The game is awesome (once you get past some horrible UI and mouse issues - use a pad).
(LOL Typical Fan boy response)

Thankfully with full retail release, we will "LOSE" everyone that hates the game so much since surely they will not pay money to play it!

Last time i check, losing customer is a bad thing...
...
# Sep 10 2010 at 1:41 PM Rating: Good
37 posts
and im willing to bet that they havent fixed any of the serious issues this game has
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