I was rather amazed at the fact that I seem to be the only one in the world not to have watched an episode of a Stargate series but, after taking a few minutes with the Stargate Worlds (SGW) MMO team, I have no doubt that this game will be one of my favorites in the genre for years to come. You see, this team knows MMOs, and they know what they want to bring to a genre most would say is chock full of potential, but crowded with could have beens, and almost weres.
So how does the team ensure that it's a fun game, first and foremost, without requiring knowledge of the massive intellectual property (IP) that the Stargate franchises have become? They're focusing on the game first, and then the IP; similar to how they hired their team, considering talent first, and then making sure everyone was aware of the franchise's ins and outs. Taking place between the 8th and 9th season of Stargate SG-1/Atlantis, the game will draw on an incredibly deep universe and utilize characters and storyline fans are familiar with, while adding new areas, and characters to interact with.
I spoke with Dan Elggren, Studio Head of Stargate Worlds, Demetrius Comes, VP of Technology, and Art Director Howard Lyon at Comic-Con in San Diego last week. What they showed me made me so excited for this upcoming title, something I never expected!