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garuda hm farming questionFollow

#1 Dec 08 2013 at 5:58 PM Rating: Decent
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whats the party setup, gear expectancy to farm/speedrun garuda?
#2 Dec 08 2013 at 10:19 PM Rating: Excellent
Speedrun setup is just 1 tank, 5 dps and 2 healers. Gear wise, to actually speedrun, probably DL and relic though some jobs like BLM can get by with less.
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#3 Dec 08 2013 at 10:43 PM Rating: Good
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With SCH you can actually run 6 DPS and single tank. You should kill her before or just as the second set of sisters are spawned. This is a pretty hard setup though, the dual healers and 5 dps is the norm. Generally burn whatever sister spawns closest and it should be down before the other is even in melee range.
#4 Dec 09 2013 at 7:17 AM Rating: Decent
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1 healer is very manageable. Just need to use medica instead of single target cures when neccessary. Healers seem to forget aoe heals exist.
#5 Dec 09 2013 at 7:21 AM Rating: Decent
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Keysofgaruda wrote:
1 healer is very manageable. Just need to use medica instead of single target cures when neccessary. Healers seem to forget aoe heals exist.


I take it you don't play White Mage.
#6 Dec 09 2013 at 7:23 AM Rating: Decent
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Ive single healed as a whm, it isnt very hard.
#7 Dec 09 2013 at 7:55 AM Rating: Decent
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Hairspray wrote:
Keysofgaruda wrote:
1 healer is very manageable. Just need to use medica instead of single target cures when neccessary. Healers seem to forget aoe heals exist.


I take it you don't play White Mage.


I've seen GOOD WHM solo heal Garuda and Titan, and Good SCH's solo heal Garuda and exceptional SCHs solo heal Titan. Hell I've solo healed Garuda on SCH "out the gate" of your tank doesn't eat every god damn slopstream under the sun like some tanks decide to. As well as every DPS ho decides they want to try to play with Garuda's boobs instead of fighting her. The only reason people would forget AoE heals exist is because in DF healers tend to get yelled at for using it even if it's appropriate, i.e don't spam Medica II and you're fine. >.>

Though I usually play by the rule if you act stupid or get yourself killed I don't heal you >.>. But yes..Most Primal Farming is 1 tank 1 healer rest DPS, Ifrit varies but usually can stun it np as DRG.

Titan requires people who just...don't suck as blunt as It can be said.

Edited, Dec 9th 2013 5:56am by Theonehio
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#8 Dec 09 2013 at 8:11 AM Rating: Good
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Keysofgaruda wrote:
Healers seem to forget aoe heals exist.

HA!
#9 Dec 09 2013 at 8:11 AM Rating: Good
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So, on a side note, I'm actually up to Garuda now after taking out Ifrit this weekend... what gear level would you recommend I have before attempting Garuda HM?
#10 Dec 09 2013 at 8:17 AM Rating: Decent
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Hairspray wrote:
So, on a side note, I'm actually up to Garuda now after taking out Ifrit this weekend... what gear level would you recommend I have before attempting Garuda HM?


If you're good at what you do, AK gear bare minimum. DL preferred. Weapon should be adequate (basically GC weapon or Ifrit Weapon or Darklight) as it's likely your first go through (so you wouldn't have a relic unless you came over from 1.x with one.)

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#11 Dec 09 2013 at 8:22 AM Rating: Decent
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Theonehio wrote:
Hairspray wrote:
So, on a side note, I'm actually up to Garuda now after taking out Ifrit this weekend... what gear level would you recommend I have before attempting Garuda HM?


If you're good at what you do, AK gear bare minimum. DL preferred. Weapon should be adequate (basically GC weapon or Ifrit Weapon or Darklight) as it's likely your first go through (so you wouldn't have a relic unless you came over from 1.x with one.)



So you need to have all Darklight before attempting Garuda HM?

Wow, that's insane... I guess I better start farming dungeons more.
#12 Dec 09 2013 at 8:29 AM Rating: Good
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Hairspray wrote:
So, on a side note, I'm actually up to Garuda now after taking out Ifrit this weekend... what gear level would you recommend I have before attempting Garuda HM?


I did my first Garuda runs in Full AF and ifrit weapon.. (won on 2nd attempt) Id say atleast Ifrit weapon to help Dps. Gear wise Id say take a shot or 2 with what you have and if you think you need better go for it as long as everyone does what they need to do you should be ok


Edited, Dec 9th 2013 9:30am by JeremyPD55
#13 Dec 09 2013 at 8:31 AM Rating: Good
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JeremyPD55 wrote:
Hairspray wrote:
So, on a side note, I'm actually up to Garuda now after taking out Ifrit this weekend... what gear level would you recommend I have before attempting Garuda HM?


I did my first Garuda runs in Full AF and ifrit weapon.. Id say atleast Ifrit weapon to help Dps. Gear wise Id say take a shot or 2 with what you have and if you think you need better go for it as long as everyone does what they need to do you should be ok


Well I'm kind of afraid after getting killed numerous times on Ifrit in my AF...

DRG gets hit ALOT.
#14 Dec 09 2013 at 8:36 AM Rating: Excellent
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Hairspray wrote:
JeremyPD55 wrote:
Hairspray wrote:
So, on a side note, I'm actually up to Garuda now after taking out Ifrit this weekend... what gear level would you recommend I have before attempting Garuda HM?


I did my first Garuda runs in Full AF and ifrit weapon.. Id say atleast Ifrit weapon to help Dps. Gear wise Id say take a shot or 2 with what you have and if you think you need better go for it as long as everyone does what they need to do you should be ok


Well I'm kind of afraid after getting killed numerous times on Ifrit in my AF...

DRG gets hit ALOT.


Yes it does I was on my Drg in full AF when I did it lol but like I said try it, If you feel you need more stuff then get more, usually DL belt is the best 1st upgrade for drg or any of the jewlery. Grab a few pieces here and there and in between keep trying
#15 Dec 09 2013 at 11:56 AM Rating: Good
You can do a normal Garuda HM run in AF/WP/AK + Ifrit Weapon no problem. Just be sure to avoid the slipstreams and you should be fine.
#16 Dec 09 2013 at 1:57 PM Rating: Default
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Erm drg should not be getting hit at all on ifirit.

Frontal ae attack (you shouldnt be in front)
Plumes (can and should dodge)
eruption (should be stuned, dont have to dodge)
X-screen dash (can and should dodge)

If your getting hit by plumes, just know there is a pattern to them and you can anticipate them.
#17 Dec 09 2013 at 2:51 PM Rating: Decent
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actually I do play white mage. I don't find healing garuda solo difficult.

Edited, Dec 9th 2013 3:52pm by Keysofgaruda
#18 Dec 09 2013 at 2:53 PM Rating: Decent
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dustinfoley wrote:
Erm drg should not be getting hit at all on ifirit.

Frontal ae attack (you shouldnt be in front)
Plumes (can and should dodge)
eruption (should be stuned, dont have to dodge)
X-screen dash (can and should dodge)

If your getting hit by plumes, just know there is a pattern to them and you can anticipate them.


Well sorry for not being an expert on my 2nd run through...

giving advice would have been much appreciated had you not been an ***.
#19 Dec 09 2013 at 3:04 PM Rating: Decent
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Hairspray wrote:
dustinfoley wrote:
Erm drg should not be getting hit at all on ifirit.

Frontal ae attack (you shouldnt be in front)
Plumes (can and should dodge)
eruption (should be stuned, dont have to dodge)
X-screen dash (can and should dodge)

If your getting hit by plumes, just know there is a pattern to them and you can anticipate them.


Well sorry for not being an expert on my 2nd run through...

giving advice would have been much appreciated had you not been an ***.


Not to mention giving advice on the entirely wrong boss.
#20 Dec 09 2013 at 5:49 PM Rating: Excellent
Ifrit does have that move that erupts from him and pushes you back, as well as an occassional "Vent" move that hits for 200-500 damage. So DRG will get hit here and there, and in AF~ gear you only have 3k and change HP, so it takes a chunk.

For eruptions you shouldn't get hit because someone should be on stun duty.

For plumes, once you learn the pattern you shouldn't get hit by these either.

Once he goes into linebacker mode (charges) you need to be zoomed way out on the camera. When he jumps, use your mouse to turn the camer quickly. If you're dead center on him and there are more than 1, run left. You'll learn that the multiples always charge in the same order.

Frontal AOE, ya, you shouldn't be in front of him.
#21 Dec 10 2013 at 12:43 AM Rating: Good
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Bigdaddyjug wrote:
Hairspray wrote:
dustinfoley wrote:
Erm drg should not be getting hit at all on ifirit.

Frontal ae attack (you shouldnt be in front)
Plumes (can and should dodge)
eruption (should be stuned, dont have to dodge)
X-screen dash (can and should dodge)

If your getting hit by plumes, just know there is a pattern to them and you can anticipate them.


Well sorry for not being an expert on my 2nd run through...

giving advice would have been much appreciated had you not been an ***.


Not to mention giving advice on the entirely wrong boss.


To be fair-
1) He was responding to the quote "Well I'm kind of afraid after getting killed numerous times on Ifrit in my AF..", so it was advice on the right boss and
2) He didnt really come off as an ***, all he did was say "Erm", and everything he said was true. He wasnt criticizing you particularly, if you read your post you say "DRG gets hit ALOT" like its just the way it is, he was merely pointing out that its not DRG that gets hit alot its that you are not familiar with the fight.
I think you shouldnt have called him an *** for providing useful information and doing so in a fair manner. He really didnt say anything negative about you, unless you really think the term "Erm" is that offensive.


As for Garuda, you can complete the fight with as little as AF and GC weapon, but as with everything it will mean a harder battle. It also greatly depends on how experienced and geared your fellow teammates are. The lower your gear, the less damage you will do and the more damage you will take. While it is possible for a full team of just AF and lower range 50 weapons to complete, expect a tough battle. Whether you do this through duty finder or in your server is also a factor since if you can get an experienced tank with good gear that lets you invite another damage dealer to speed things up.
I'd say the most important thing in garuda is for the tank(s) to know the rotations as so long as they move to the correct areas and keep hate on her and her sisters then it is a pretty straight forward fight for the rest: deal damage, kill the adds, and heal. If the tank(s) do not position them correctly the team can take alot of aoe damage from frontal cone attacks and the tornados.

Here is a video with a good explanation: http://www.youtube.com/watch?v=VGPVGdsNMO0



Edited, Dec 10th 2013 1:55am by aadrenry
#22 Dec 10 2013 at 6:48 AM Rating: Decent
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aadrenry wrote:

To be fair-
1) He was responding to the quote "Well I'm kind of afraid after getting killed numerous times on Ifrit in my AF..", so it was advice on the right boss and
2) He didnt really come off as an ***, all he did was say "Erm", and everything he said was true. He wasnt criticizing you particularly, if you read your post you say "DRG gets hit ALOT" like its just the way it is, he was merely pointing out that its not DRG that gets hit alot its that you are not familiar with the fight.
I think you shouldnt have called him an *** for providing useful information and doing so in a fair manner. He really didnt say anything negative about you, unless you really think the term "Erm" is that offensive.

Edited, Dec 10th 2013 1:55am by aadrenry



What he said, sorry you took it so offensively, but honestly DRG should not be getting hit a lot in that fight. You mentioned ifirit and said you were scared of garuda.... Garuda has a lot more moves that hit everyone, and is a lot more to dodge than ifirit.

Aadrenry has it 100% right though, his reply was exactly why i replied.

Here is my honest recommendations:

Ifrit: have full AF gear + hq lvl 49 jewlrey + dl/gc weapon (i55)
Garuda: have full AK/WP gear (i55-60 mix) and i55 weapon,

Both can be done with way worse gear (non-weapon) as long as you know the fights. I have beaten both with DF on a regular basis.

titan: full i70 gear, want to have 3.5k + hp (full DL + garuda/ifirit weapon & +4 vit melded to all jewlery if you dont already have i70 jewlrey).

The worst ive ever run it, i had full ak gear with vit melded int jewlery on my blm (with i55 wpn), and just being able to dodge his moves pretty much ensures you will win. I had 3.5k hp though as a blm.
#23 Dec 10 2013 at 8:25 AM Rating: Decent
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Ifrit has other moves that constantly hit tanks and melee besides plumes and erruptions... so if your drg or mnk you should be hit a decent amount just off of Ifrits normal attacks...
#24 Dec 10 2013 at 8:34 AM Rating: Good
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aadrenry wrote:
Bigdaddyjug wrote:
Hairspray wrote:
dustinfoley wrote:
Erm drg should not be getting hit at all on ifirit.

Frontal ae attack (you shouldnt be in front)
Plumes (can and should dodge)
eruption (should be stuned, dont have to dodge)
X-screen dash (can and should dodge)

If your getting hit by plumes, just know there is a pattern to them and you can anticipate them.


Well sorry for not being an expert on my 2nd run through...

giving advice would have been much appreciated had you not been an ***.


Not to mention giving advice on the entirely wrong boss.


To be fair-
1) He was responding to the quote "Well I'm kind of afraid after getting killed numerous times on Ifrit in my AF..", so it was advice on the right boss and
2) He didnt really come off as an ***, all he did was say "Erm", and everything he said was true. He wasnt criticizing you particularly, if you read your post you say "DRG gets hit ALOT" like its just the way it is, he was merely pointing out that its not DRG that gets hit alot its that you are not familiar with the fight.
I think you shouldnt have called him an *** for providing useful information and doing so in a fair manner. He really didnt say anything negative about you, unless you really think the term "Erm" is that offensive.


As for Garuda, you can complete the fight with as little as AF and GC weapon, but as with everything it will mean a harder battle. It also greatly depends on how experienced and geared your fellow teammates are. The lower your gear, the less damage you will do and the more damage you will take. While it is possible for a full team of just AF and lower range 50 weapons to complete, expect a tough battle. Whether you do this through duty finder or in your server is also a factor since if you can get an experienced tank with good gear that lets you invite another damage dealer to speed things up.
I'd say the most important thing in garuda is for the tank(s) to know the rotations as so long as they move to the correct areas and keep hate on her and her sisters then it is a pretty straight forward fight for the rest: deal damage, kill the adds, and heal. If the tank(s) do not position them correctly the team can take alot of aoe damage from frontal cone attacks and the tornados.

Here is a video with a good explanation: http://www.youtube.com/watch?v=VGPVGdsNMO0



Edited, Dec 10th 2013 1:55am by aadrenry


He wasn't talking to me at all, that was my first post in the thread. I just missed a line in one of the posts where they went from talking about Garuda to talking about Ifrit. I didn't find his post particularly prickish, I just thought it was about the wrong subject. My bad! Smiley: flowers
#25 Dec 10 2013 at 8:45 AM Rating: Decent
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JeremyPD55 wrote:
Ifrit has other moves that constantly hit tanks and melee besides plumes and erruptions... so if your drg or mnk you should be hit a decent amount just off of Ifrits normal attacks...


Well not COMPLETELY true. Seer is more of a "spike" effect (think Blaze Spikes from XI or other mobs in XIV that uses it) not necessarily a normal attack since he can still attack while seer goes off. His only other attack is a cleave (DRG and MNK should never be hit by this) and Incinerate (again you should never be hit by this.) Iirc, MNK's main rotation is Side/Back positioning while DRGs is mostly back.

So if you get hit with cleaves or incinerate...you're doing something terribly wrong if you're not a tank. Mobs with Cleaves has a nice angle on it that's true but you can still be safe from the side, the only exception is ADS and Caduceus.
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#26 Dec 10 2013 at 10:07 AM Rating: Decent
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Like others have said the only real move that should hit a drg/mnk is his knock back (and hell fire). (Taken from BG)

Vulcan Buster (not dodge-able, drg monk will get hit)
Very large AoE centered on Ifrit -

Hellfire (not dodge-able)

Incomparison:
Garuda HM

Slip stream - frontal, as long as tank keeps it facing away you will never get hit, there is no warning cone for this. Tanks can and should dodge this, sadly most dont.

Downdraft
Moderate conal damage (instant, unavoidable, shouldnt get hit, but again, if tank is draging her around and you happen to stop in front of her)

Wicked Wheel
Moderate AoE damage, centered on Garuda (instant, unavoidable)

Friction
Moderate AoE damage, centered on one random target (instant, unavoidable)

Friction will tear about melee DD who dont have enough HP. Its not so bad for ranged DD cause they can spread out.


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