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Right-click Blacklist feature in 2.1Follow

#1 Sep 30 2013 at 1:46 PM Rating: Excellent
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http://forum.square-enix.com/ffxiv/threads/87933-Petition-Right-Click-B-List?p=1353403#post1353403

Camate wrote:

Greetings,

I apologize for the long wait for a response on this.

The development team has been working on the implementation of the right click to blacklist feature, and is planning to implement it in patch 2.1.
#2 Sep 30 2013 at 1:56 PM Rating: Excellent
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#3 Sep 30 2013 at 1:58 PM Rating: Excellent
What about a 1-click reporting option. It dowsn't solve the problem to just b-list the gil-sellers. They need to be removed.
#4 Sep 30 2013 at 1:59 PM Rating: Excellent
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Smiley: bowdown
#5 Sep 30 2013 at 2:14 PM Rating: Good
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Best. News. Ever.
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#6 Sep 30 2013 at 2:18 PM Rating: Good
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Better News would be a Feature to Report them with 1 Click.
But this is better then nothing.
#7 Sep 30 2013 at 2:20 PM Rating: Excellent
This may sound a bit draconian, but I'd even suggest something like if you're blacklisted by more than a few hundred people during a 24-hour period, you get at least a mute, possibly even a suspension.
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#8 Sep 30 2013 at 2:25 PM Rating: Good
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All /tell spammers beware of my soon to be Mighty Mouse!

Edited, Sep 30th 2013 4:25pm by TwilightSkye
#9 Sep 30 2013 at 2:27 PM Rating: Excellent
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Now all we need is an easy way to clear out your entire blist at once, so you're not having to remove blist entries one at a time.

Thayos wrote:
This may sound a bit draconian, but I'd even suggest something like if you're blacklisted by more than a few hundred people during a 24-hour period, you get at least a mute, possibly even a suspension.

It's the new FC vs FC tool!
#10REDACTED, Posted: Sep 30 2013 at 2:45 PM, Rating: Sub-Default, (Expand Post) will it work for DF?
#11 Sep 30 2013 at 2:50 PM Rating: Good
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That will certainly be a welcome step in the right direction.
#12 Sep 30 2013 at 3:11 PM Rating: Excellent
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Szabo wrote:
http://forum.square-enix.com/ffxiv/threads/87933-Petition-Right-Click-B-List?p=1353403#post1353403

Camate wrote:

Greetings,

I apologize for the long wait for a response on this.

The development team has been working on the implementation of the right click to blacklist feature, and is planning to implement it in patch 2.1.


Oh. Thank. God.

You know, FF 11 is the only other mmo I've played, so I have to ask: Are the rmt spammers this bad in other games? I mean, I could handle an occasional shout or tell every so often, but I've never seen anything like the /shout spam going on right now... Can't zone into a city without my chat window having 20-30 repeats in it before the area loads enough to do anything. Has no one explained to these people that annoying the living hell out of your desired customer base is NOT the way to get their business?
#13 Sep 30 2013 at 3:38 PM Rating: Good
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It's pretty typical for a new game and if it didn't work, they probably wouldn't keep doing it. It can be difficult to stop just by chat filters without hindering everyone else in one way or another. I am surprised their isn't an anti-flooding mechanism in place that stops someone from sending more than x messages per 10s or something. Right now I think it just stops people from spamming the same message too many times, which is avoided by macros changing some characters each time.

It will calm down, especially after the 2.1 patch when more gil is introduced into the economy has Yoshi has announced.
#14 Sep 30 2013 at 3:40 PM Rating: Good
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Tears of joy!
#15 Sep 30 2013 at 3:47 PM Rating: Excellent
Here's another idea...

Why not give players a customizable filter?

Like, let me filter out any shout/tell/say/whatever that includes the words "gil," "gold," ".com" and/or "leveling."

That would solve the spam problem really fast.
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#16 Sep 30 2013 at 3:49 PM Rating: Good
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Thayos wrote:
Here's another idea...

Why not give players a customizable filter?

Like, let me filter out any shout/tell/say/whatever that includes the words "gil," "gold," ".com" and/or "leveling."

That would solve the spam problem really fast.


Hmmm... it would be interesting to add "FATE" to that filter. Me thinks a quiet world indeed.
#17 Sep 30 2013 at 3:55 PM Rating: Excellent
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That would work for all of a day until they just add spaces between letters or replace letters or some other gimmick to get passed filters.
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#18 Sep 30 2013 at 4:26 PM Rating: Decent
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Thayos wrote:
This may sound a bit draconian, but I'd even suggest something like if you're blacklisted by more than a few hundred people during a 24-hour period, you get at least a mute, possibly even a suspension.


Unfortunately this can be abuse, doesn't like someone -> ask guildmates/friends to put that someone on blacklist -> that someone got muted/suspended.
#19 Sep 30 2013 at 4:46 PM Rating: Good
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Toyototoyo wrote:
Thayos wrote:
This may sound a bit draconian, but I'd even suggest something like if you're blacklisted by more than a few hundred people during a 24-hour period, you get at least a mute, possibly even a suspension.


Unfortunately this can be abuse, doesn't like someone -> ask guildmates/friends to put that someone on blacklist -> that someone got muted/suspended.

I don't think there would be too much a worry about that. Not if it is like 300 person threshold or something. If it's too low that can be a problem.
#20 Sep 30 2013 at 5:10 PM Rating: Good
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Thayos wrote:
This may sound a bit draconian, but I'd even suggest something like if you're blacklisted by more than a few hundred people during a 24-hour period, you get at least a mute, possibly even a suspension.


I think you've mentioned something like this before Thayos and I completely agree.

It's pretty easy to define "spamming" activity. If it's not already in the ToS (I believe it is in some form), SE should add a clear definition. Then, automatically lock down characters that shout multiple lines of chat every few seconds or send tells to large numbers of players -and- at the same time seem to rack up a lot of \blist requests. This can all be scripted to happen in code on their end.

I find it hard to imagine someone accidentally meeting those requirements together, and possibly SE could quickly review chat logs to see if there was an error in the lock-out. Not rocket science really.
#21 Sep 30 2013 at 5:41 PM Rating: Decent
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EXACTLY what I was looking for :)
#22 Sep 30 2013 at 5:44 PM Rating: Decent
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Toyototoyo wrote:
Thayos wrote:
This may sound a bit draconian, but I'd even suggest something like if you're blacklisted by more than a few hundred people during a 24-hour period, you get at least a mute, possibly even a suspension.


Unfortunately this can be abuse, doesn't like someone -> ask guildmates/friends to put that someone on blacklist -> that someone got muted/suspended.


Alternatively, rather than an automated system, have GMs get an automatic ticket when a small number of people report spam... Could be as low as 25 or 50 in a short period of time. It would take a human being a few seconds to review recent communication from a player, and click the ban button. It would also be barely more work to suspend/ban anyone who organizes or participates in group-report trolling.

Either way, I'm happy to be alleviated from the job of turning a /tell into a /blist add and adding quotes!

Edited, Sep 30th 2013 7:46pm by Jordster
#23 Sep 30 2013 at 7:33 PM Rating: Excellent
Quote:
Could be as low as 25 or 50 in a short period of time. It would take a human being a few seconds to review recent communication from a player, and click the ban button.



Exactly!

It's kind of like talking about bombs in the airport... you don't do it! Because you know that if a security guard overhears you (or anyone, for that matter), you're probably going to end up in a dark room with a one-way mirror. It's a given.

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#24 Oct 01 2013 at 2:25 AM Rating: Good
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It's still a little pointless though. RMT already discovered that if they spam fast enough, eventually the filter breaks and lets a few shouts through.

It needs to be recoded, as well as get some serious spam-restrictions in place. Right now they just change a letter at the end in a script after every shout and they can shout all they want, for as long and fast as they want. Limit the shouts of any kind and/or letters. 5 shouts a minute? That alone helps and no human would ever need to shout once every 12 seconds for whatever reason there is. Make it once a minute for good measure otherwise.
#25 Oct 01 2013 at 3:39 AM Rating: Good
While we're on the subject of interface features that should have already been in, are they adding gear comparison pop-ups in 2.1? Because a lot of people have been begging for that too....
#26 Oct 01 2013 at 4:10 AM Rating: Default
If I were SE, I'd parse everyones Blacklist and anyone who is blacklisted by more than 50 people is immediately put on a list to be investigated by GMs.
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