The tank was ok.. not horrible but not great either. When there WERE deaths he was always the first to die. If the tank is always the first to die then in my eyes that means they were obviously doing their job.
The only issue was me and the tank were first timers and the other two in the party (who probably did it before) were JP so there wasnt much communication going on. We actually died on the first boss 5+ times (yes i know.. in Sashsta.. (dont laugh at me lol) If we had that much trouble there I dont even wanna fight Ifrit lol. So with no one to explain how things worked for us and my unwillingness to look it up online (i find more satisfaction in being intelligent enough to figure it out myself.. after all the first ppl to do it didnt have guides they could go online and look at right?) Once we died for the 54th time be and the tank took the shortcut back to the fight which was sealed off while the other DD and mage were in there still fighting... I noticed water bubbling from the ground.. I also recalled there were points during the fight that always said "water starts rising from the ground" At first i thought that message was a warning of the bosses special attack. But once i could physically see the water i thought "hmm I wonder what happens if i go touch that when it happens?" so after the two ppl inside finally died and shortcutted back I tested my new realization and noticed it stopped the adds from coming. Which lead me to figure out why in our other attempts the CNJ would stop healing (and that usually lead to tank death) despite ppls hp getting low maybe they were thinking "why arent these guys closing these doors? Guess ill go do it myself" and in the process of trying to do that no ones getting healed and deaths occur (if i was on an NA server then that probably wouldnt have happened as whoever was in there woulda most likely yelled at us to go do it before 5+ wipes happened)
though even with me figuring it out the DD and tank died at some point and it was just me and the CNJ... we duoed the last boss.. the CNJ had hate and just ran around kiting him and staying out of his range while I got free hits without him ever once turning to face me... until he died.. Was quite fun. Im looking forward to my next adventure.. hopefully it goes smoother though.
Speaking of tanking how is it done in this game, flash doesnt seem to generate a lot of enmity... theres no provoke at level 15 (and even if it was im sure it doesnt generate enmity on par of its FFXI counterpart) and spamming flash doesnt make you a hate machine.. and even if it does you cant use it once you run outta mp. So if anyone can give me some tanking/hate holding tips as GLD so I can pass on to my RL GLD friend in hopes or making our next run much smoother Id appreciate it. But yeah that dungeon run was actually quite hard and i actually finally got some difficulty that i was looking for.. it still isnt close to CoP but Im quite happy at the fact that i managed to die 5+ times (though its also quite sad since it was the fist dungeon) t least it wasnt a COMPLETE walk in the park. I give it poisnt for that.