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#1 Aug 30 2013 at 2:55 PM Rating: Decent
66 posts
I've done quite a lot of searching around and found lots of people assuming it's in the game but no actual details.
One can use /focustarget to acquire a focus (or simply shift+f outside of the macro system) but I can't find a placeholder to use in macros to cast a spell on one's current focus:
/ac "Cure" <this bit> 

One might expect something like <f> or even <focus> but neither seem to work.

Can anyone shed any light on this?
#2 Aug 30 2013 at 3:02 PM Rating: Decent
/ac "Cure" <t>

<t> Applies to your currently selected target
<me> Applies to yourself
<mo> Applies to the target your mouse is currently hovering over (includes UI elements)
<p#> Applies to person occupying that spot on the party UI (e.g <p2> targets the second person in the party)
<tt> targets the target of your current target.
#3 Aug 30 2013 at 3:13 PM Rating: Decent
66 posts
Thanks but that's all common knowledge. I'm looking (hoping!) for a focus placeholder.

Edited, Aug 30th 2013 5:18pm by asakawa
#4 Aug 30 2013 at 5:57 PM Rating: Decent
826 posts
Right now there isn't a focus type designator for the action-based macros, that i've found after reading four sites. It's something that's been requested, especially stuff like your needs and selectable targets, etc. Personally I'd kill for /ac "Cure #" <stpc> or /ac "Super death ray" <stnpc>.
#5 Aug 30 2013 at 8:50 PM Rating: Default
Yes there is a focus, and as given above, it is <mo>

And also yes, the </ac> actions absolutely work on focus.

A very simple macro with these 3 lines:-

/ac “Cure” <mo>
/ac “Cure” <tt>
/ac “Cure” <me>

1st line will cast on your mouseover/cursor/focus target
2nd line only fires if nothing "friendly" is focused, ie a mob, and will instead cast on the <tt>, the target of target, ie probably the tank.
3rd line fires if nothing is focused, and cures yourself.

You don't need <stpc> or <stnpc> any longer. But if the intent is to want to pause inside a macro whilst you fumble vainly for a target, that brings about other problems, getting out of the macro when you've changed your mind; as XI demonstrated this can be a problem. This system is better, that old game you both mentioned is a step back from this.
#6 Aug 31 2013 at 3:01 AM Rating: Decent
66 posts
I'm sorry but <mo> is one's "mouse over" target, not the focus. These are two quite different things.

XIV provides a focus frame - that is you can target something and type /focustarget and the UI presents you with a separate small target bar showing that focussed target.

Perhaps if I explain what I'm trying to do here it will be easier to grasp, my use of cure was just for the purposes of example, I'm not trying to cast Cure here.
What I would like is to use the focus system in the game to help me CC things. I want to focus a mob and then be able to CC and re-CC that same target without having to concern myself with retargeting them among the chaos of battle.
In other games (*cough*WoW) one could use conditionals to put it all into one macro. In this game it would require one macro to acquire the focus target (and probably mark it) and then another one to cast the CC on the focus. However, it is this bit, casting on the focus directly, that doesn't appear to be in the game.

It does look like there doesn't exist a <f> (or similar) to use the focussed target in macros. Also the reaction here suggests that there aren't a ton of other people who are feeling the need for it so I might be waiting a long time >.<
#7 Aug 31 2013 at 6:33 AM Rating: Good
44 posts
Focus is <f>. I've been using it in Sleep/Cure macros since Early Access. What went wrong when you tried it?

Edited, Aug 31st 2013 7:35am by cartec
#8 Aug 31 2013 at 7:04 AM Rating: Decent
66 posts
Yeesh! I was testing it on an NPC instead of a PC (assuming that it would be okay).
Thanks so much for setting me straight.

So the macros I'm using to CC my focus are:
/mk bind2 <t> 

/micon "Repose" 
/ac Repose <f> 
/wait 24 

If we had conditionals we could get it to set the focus on the first cast but not reset on subsequent ones but as they're not available in FFXIV I think this is as efficient as I can make it. I'd welcome any advice on it though.

Edited, Aug 31st 2013 9:04am by asakawa
#9 Aug 31 2013 at 8:50 AM Rating: Decent
You really think that in a busy dungeon with multiple slept mobs, that the single-entity focus frame is going to help? That is a secondary focus, for you, and only you. It is not meant to interact with the rest of the party, with who you should be communicating via the mk/marker system.

Do what the rest of us do - please use the markers, which also informs the rest of the party what you're up to, and tells them to both avoid going for CC'd mobs, and informs the mages to avoid AOE's from waking them up.

Just my personal opinion, but adding what you want is not really needed. If things get busy with multiple mobs you are CC'ing, the personal focus frame doesn't and cannot provide anything to quickly respond in the manner you described. There are tools to do this, markers, assist, <tt>, all neatly tied into a marking system.

The only problem uncovered so far which relates to this is how to track focus on a tank which isn't marking. There is a way to do this, but it's a cludge, but eventually as the lvl's go up, everyone is using markers. This has nothing to do with the focuslist as such, just an example of perhaps the confusion between what is traditional focus as per all the other MMO's, vs. that focuslist command which SE has provided. How you described focus is not what that focuslist feature is about; it is your own personal, and I can't stress this enough, secondary focus. Nobody cares about secondary focus, well ok, apart from you and maybe 2 other people :)
#10 Aug 31 2013 at 9:06 AM Rating: Good
66 posts
I'm sorry but again you're misunderstanding what's being discussed here.

You'll notice that I do have a "bind" mark being automatically added to my CC target in the macro so that communication is going on. This isn't about group communication or coordination in the slightest.

Essentially what I'm talking about here is being able to assign myself (or have assigned) a mob before combat, to which all my CCs will go without me needing to find them on the enemy list or in the game environment each time. If you have no use for that kind of thing then I'm very happy for you but it can be quite useful. This isn't a vastly important thing and if it were not in the game it would not be a major issue at all, however, it actually is in the game and my minor issue is solved thanks to Cartec above. If you have no use for macro commands like this then you should feel very free to ignore it.
#11 Aug 31 2013 at 11:55 AM Rating: Decent
62 posts
Put Repose in quotation marks? (not sure if it makes a difference)

/micon "Repose"
/ac Repose <f> => /ac "Repose" <f>
/wait 24
#12 Aug 31 2013 at 12:21 PM Rating: Decent
66 posts
It doesn't matter for one-word abilities but does trip up the macro on abilities with more than one word in the name.
#13 Oct 01 2013 at 11:33 PM Rating: Decent
/cast "Spellname" <focus> does work.
#14 Oct 02 2013 at 2:43 AM Rating: Decent
1,270 posts
go to lodestone -> play guide -> windows pc -> mouse keyboard -> cntrl f (find) type 'focus'

Thats got pretty much all the macros you need.

Not sure why /ac "repose" <f>
wouldnt work
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