hello I have been roaming the forums once again for information and never really thought or looked up the difference between skills specially spells from 1.0 which i remembered as I was conjurer/thm before i quit.
now after going to the wiki website I have a few thought ( please forgive my lack of knowledge and any misunderstandings)
here i go:
Conjurer:
Im all ok for this turning into a full time healer like a whitemage from ff11 which makes sense, but what the heck happened to all the nice spells we used to have like:
Flare, Burst, Tornado, Freeze, Quake, Flood. ( ancient magic )
Burn, Frost, Choke, Rasp , Shock
etc
now they even removed the classic spell shell and combined it as a passive ( which is.....ok i guess that way its a bit unique but it still sucks they completely removed so many dam spells even tho a lot of the were nto as useful the list now sucks a bit and got shrunk down and completely simplified too much.
THM(thamaturkey is what i call it)
Im also cool and ok with this one also being changed to black mage type, but it also lacks a crap ton of spells that they used to have in 1.0
remember the absorb spells and the spikes skills ( this class was a bit overpowered when i used to play with the banish scourge spam ftw lol but it had a lot of options.)
they removed a ton of options and little unique spells to play around with I am not happy with this at all and did not realize they removed so much dam spells. Am I alone on this? ff11 had a ton of spells also its fun to have a diverse amount of things to use. When did they change this ? or are there spells not listed in the wiki website that i am not aware off?
I apologize if its been discussed but I have been MIA from ff14 before the 1.20 patch ( or was it 1.23)
this is a complete buzzkill for me as i liked mage classes and liked having a lot of options to play around with, one of the perks of leveling mages was having options for these things.
what about disciples of war?
My favorite class was pug and event his was completely changed for the worst, it sounds confusing as hell and they have you dancing around the screen with different things ( thank you guys also for explaining this to me before on another thread ) but i much prefered 1.0 pugs than this. Call me lazy but it sounds like a lot of work for just using skills compared to other classes who can do stuff without so much limitations or requirement.
BTW:
did they also remove weapon skills such as Simian Trash ? this alone was reason for me to play the class as it reminded me of weapon skill from FF11
please forgive my lack of knowledge but the amount of stuff ( which I am extremely late to realize/ late to the party ) removed is insane unless they have not listed everything on the databases online. Non flaming in any way and apologize for any offense to anyone but this is my good to honest opinion after looking over skills online.
are we stuck with the minimal amount of stuff listed on websites from level 1-50 passives and actives and thats it? or do they separated weapons skills from this? this is a bit confusing.
P.S-
this is link to old skills to compare to:
http://ffxiv.zam.com/en/abilitylist.html?class=23
vs
http://ffxiv.consolegameswiki.com/wiki/Conjurer
seems so dam short now that i look at it
Edited, Aug 16th 2013 12:51am by KingAlkaiser
Edited, Aug 16th 2013 12:52am by KingAlkaiser