1.0 was great near the end.
There were a few huge problems that could not be patched in and the code needed to be redone:
-Still laggy menus since they were done server-side, not client side so selling and buying was a still a chore.
-could only display a very limited number of characters on screen at once, thus every thing had to be instanced. This was particularly disappointing with one event, Hamlet Defense (or the end events, as Wint said), which was supposed to be open world but the engine couldn't handle it and this made the event terrible.
-horrible scaling on lower-end computers, and impossible to port to PS3.
Edited, Jul 26th 2013 1:37pm by Louiscool