DuoMaxwellxx wrote:
Louiscool wrote:
DuoMaxwellxx wrote:
Hmm so youll reach level 50 by the end of the story... thats good to know when youre leveling your first job to 50 but what about multiple jobs? how do you get that second, third fourth or fifth job to 50? surely you cant start over and complete teh story on each job?
I like how theyve pretty much confirmed difficult battles. What i DONT like however is difficult battles being the same thing we fought before just on "hard mode" (yes i know about crystal tower and bahamut but still) come on SE show a little creativity, this IS coming from a company whos made 15 sequels to a franchise (more if you count spin offs and direct sequels) with completely new stories and worlds in each with none being connected to the other, so theyve proven theyre VERY familiar with being creative. (or is diverse teh right word to use?)
Lastly he mentioned "(The quest name in parenthesis came from a debug command, so no need to decipher it.)" Did anyone catch what it was? because I didnt.
I think you're taking that a bit too far... They mentioned examples and you're already upset...
how does "I dunno about you but Im literally gonan **** my pants in excitement when and if i EVER see "FFXIV" and "too hard" in the same sentence," translate to "upset"?
Ha, sorry Duo, should have been more specific. I meant about recycled content. There will only be what.. 5 primals that are part of the main story? This pattern was already established in 1.0, so they were kinda limited in options. Like, what do they do with existing primal weapons? They want them to be part of the story, but you would have to nerf our current weapons into obvlivion (level 20 weapons) or make the same hard modes available.
It's just more content, not "the only content." We still have Behemoth, King Moogle, Odin, Siren, Whatever that 3 -headed dragon thing is, Ultima, Omega (presumed), and whatever else they decide to throw at us.