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RMT. Has enough been done?Follow

#1 Feb 10 2006 at 4:02 PM Rating: Default
I want to start this because I just read on the POL site yesterday that a bunch of Gil "dupers" have been banned because they found a way to create Gil and sell it. Over 700 accounts they say were banned, but, is this realy enough to even put a dent in the gil selling world?

The bad part of this is the fact that there was a way to create gil and SE never caught on to it. How the hell does this get by BETA testers and programers? They should realy go to lengths to find problems like this before they become a problem, if in fact they think gil selling is so bad.

There is a way to stop gil selling and I am wondering why it hasn't happened yet. I don't know if they haven't thought of this yet but, why doesn't SE get all the gil selling sites down? This would clearly solve the problem. Not only shut the gil selling sites down but what about people who sell gil on e-bay and other selling sites. The items these people are selling (gil, items, armor) are all a trademark and copy righted by SE, so any selling of this stuff is unlawful unless they have autherisation by SE. Do I smell a conspirocy theory?

I want to hear what everyone thinks. If our thoughts are posted clearly and on places game developers or SE personel may look, our voies could be heard. So any ideas you have to take care of the gil selling issue, within reason, post it. Someone with any power to change this may see it and the problem could go away.
#2 Feb 10 2006 at 6:27 PM Rating: Default
again, there is a loophole and the only reason they get around the law. they aren't selling the gil. they are selling their time to make the gil. thus they aren't violating the ToS. Thus SE can't stop it.
#3 Feb 11 2006 at 12:01 AM Rating: Decent
Well met Sir. Well met.
#4 Feb 11 2006 at 1:27 AM Rating: Decent
Quote:
The bad part of this is the fact that there was a way to create gil and SE never caught on to it. How the hell does this get by BETA testers and programers?


Well the BETA testers hell if i know but as a programer ... do you even know the pressures a programer goes through? THat and ... each programer works on a module for the main program hence how that stuff can happen ... the programers now a days don't actually construct the whole program all together it is broken down in to sections and from there its handed off to lower programers who actually write the source code for the modules which are then brought all together in the end to get the finished product.... trust me it is a long process, and there are MANY problems with it BUT after using the program many many many times they find the glitches and fix em hence the updates so this was just one that was prolly missed because it didn't stand out.
#5 Feb 13 2006 at 10:28 AM Rating: Decent
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1,058 posts
Having once spent 3 years in the internal testing department of a software developer I can tell you exactly what thde Beta testers can and cannot do.

The first goal is a tester is to take the notes the programmers gave you and make sure the things in the application (or game) work the way the programmers say they do. The next step is to make deliverate 'mistakes' to simulate what would happen if a user made an honest error. And the process repeates a few times.

Then you're asked to what you can to find hoels, glitches and errrors.

Generally speaking you have anywhere from 1-10 people doing this. There is simply no possible means by which 10 people can realisticly test every possible player action (deliberate or not). Especially when you are talking about something with a user base like FFXI. We're talking literally hundreds of thousands of people making tens of thousands of actions per hour in the game. It's just not possible to test anything that fully.
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