Quote:
If you actually meet a whm that sucks try asking them what their real main job is, I'm willing to be they are melee.
That's strange, because i've met about 5, and 3 of which are on my Blist. This makes WHM the most populated job on my Blist. :/
Quote:
from a melee stand point the only spells I see a whm cast are:
cures of varying level
maybe a nuke if they sub blm
protect of varying level
raise
Beyond that I don't see any other spells really getting used. If there's a rdm or brd usually they are the ones that give out the hastes or nukes or whatever.
White Mages shouldn't be nuking with Black Mage spells.... But regardless, there are many more things White Mages can and should do:
Magic Burst: If you're fighting Goblins, or anything else weak to light for that matter, try to get a Transfixion or Fusion skillchain going and Magic Burst off it with Holy or Banish I/II/III. Remember: Undead are weak to Banish now!
Also, if you pick up a Water Staff, you will notice a significant increase in damage due to it's "Divine Magic Skill +10" bonus. :)
Flash: If you have Ninja tank, USE THIS! Timing it right should blind the mob long enough for your Ninja tank to get off his Utsusemi: Ichi spell without interruption.
As for the "Flash generates too much hate!" argument, well, think of the alternative: If the Ninja keeps getting interrupted, that's more damage for you to cure, and thus, more hate being generated on your side. So either way, you're still going to get hate. At least this way, the Ninja won't be at risk of dying. :P
Haste: Don't dismiss this spell so soon. With a Ninja tank, this is especially demanding. When I was going through my White Mage phase, I could,
usually, keep the tank and one other melee Hasted at all times without any severe MP drain. If you have a Red Mage in your party, then it is very easy to keep all your melee hasted appropriately.
Of course, nowadays as a Summoner, it seems the Haste roll always falls into my corner. Hastega may not last as long, but it lasts long
enough.
Quote:
Farming NM is ... not possible.
We cant Voke to pull NM from Competition, (Dia is too slow)
Can't Solo the NM unless we are well past the NM Level.
If we Sub Thf, Once again, it gets Hard to Farm.
Dia!? Use Flash silly! Don't have Flash? Well good news, most mobs up until... 40 or so, are rather easy to kill, even if they con Decent Challenge. They were for me, anyways...
Have you ever seen a whm/nin? I have, and they kick ***! White Mage can use some pretty powerful Clubs, not to mention their oh-so wonderful ability of Hexa-Strike that they get around level 66 or so. Of course, that is a ways off, but that's not to say a Whm/Nin is weak without it. Just give it a chance, you'll see.
Of course... If you want treasure hunter, well... Then what you say is true, for the most part. ^^; I'd think Galka and Elvaan White Mages shouldn't have
too much trouble though. :D
I realize some of this stuff was already said. If so, I'm really sorry for raining in on your parade.