selebrin wrote:
Seriha wrote:
It always bothers me seeing people say they NPC Blues and such. It just feels like a red flag that natural gold acquisition isn't as it should be when some are so willing to forsake breaking them down into craft materials at no actual charge. In the end, it screams crafting sucks and people would not bother wanting to sell excess because the NPC return is faster, and even competitive to AH costs. I guess I'd put a bit of the 10 sale limit with no means to cancel an auction along with this, too.
It tells me that crafting mats before Inferno are less off the AH than what blues/rares vendor for. Which speaks to the foolishness of the people selling the mats, but for servers this big it's a hard market to shift. Every few days I go on and buy up everything that's less than what the MATS vendor for, then sell them, but it shifts back down a few gold. With the bulk of them I manage a few thousand profit.
Edited, Jun 22nd 2012 12:09am by selebrin
The blacksmith feels a lot like the stereotypical WoW profession. You can't make anything useful for yourself while leveling, and it's basically a gold sink for much of the game. The jeweler I'm liking though. Upgrades pay off with immediate stat increases, and adding old jewels to items you throw up on the AH seems to help them get noticed. Since, you know, if someone is searching for a piece with at least 70 dex, that +30 dex gem is a nice boost, plus a "free gem" takes some of the sting out of buying it.
The blacksmith materials though, yeah, what a waste. The long blackout on selling crafting materials on the AH was enough to get me in the habit of sending everything to the vendor, and I haven't really felt the need to change back. Although, it did seem that the costs of some of the crafted items were a bit lower after this last patch? I'm assuming it was in the notes somewhere? Either that or I'm just dreaming...