"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary." — James D. Nicoll
I finally killed that damned Black Knight guarding the ring! I ran back to the rooftop with the ladder, then just chucked firebombs down on him while he herpderped into a wall. Lol level design exploit!
I had him almost dead when he got a hit in on me. I need to upgrade my armor for serious.
So I guess the Master Key gift is the only one you can't get in the game world (Thief starts with it AND gets a gift choice, everyone else can just choose it as a gift). But I'm guessing you can unlock all those doors without it--it's just easier to have this. Though you risk unlocking a door hiding a really powerful enemy.
I'm thinking I'll pick this up tomorrow morning. Has anyone tried playing a dedicated caster? I imagine it would be difficult, with the limited casts thing.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.
So I guess the Master Key gift is the only one you can't get in the game world (Thief starts with it AND gets a gift choice, everyone else can just choose it as a gift). But I'm guessing you can unlock all those doors without it--it's just easier to have this. Though you risk unlocking a door hiding a really powerful enemy.
I'm thinking I'll pick this up tomorrow morning. Has anyone tried playing a dedicated caster? I imagine it would be difficult, with the limited casts thing.
Not having played a caster, I can't imagine you'll need waste your spells on many of the trash mobs. The key is patience for the trash, and save the spells for archers/bombardiers and bosses.
Does this one heavily encourage a jack-of-all-trades style?
Kind of. You can pretty much play however you want, but you're really going to want to have both melee skills and ranged skills, be it archery or magic.
Also, regarding firebombers: The merchant in the Undead Burg sells a Heater Shield for 1k souls which blocks 100% physical damage and 70% fire damage. It really helps a lot.
Regarding the Master Key: From what I've read, it's not really that big of a deal. Many areas you can unlock with it will feature mobs way above your level. It seems more like a New Game+ item to me, to be honest.
A brief excerpt from the travels of Croaker the Wanderer:
Hmm, that last note said there was a boss up here, but I'm just up on a roof. Unless that dragon flies in, I think that d-bag was messing with me. Oh, cutscene.
...
Ack, stone gargoyle! Damn, that axe has some range. Dodge, roll, evade!
...
Okay, I've hot his attacks down. Just dodge and evade and keep darting in and out. Half-way there, just need to... wait a second, why does he have a second health bar? If I have to start all over aga... AHH FIRE HOT!!!! IT BURNS US, PRECIOUS!!!
Apparently I've been backstabbing wrong. Once you get behind the mob, you just attack. If you're using the movement stick at the same time, you won't backstab, but if you roll behind, stop moving, then attack it's pretty reliable. TIL.
Hmm...I'll have to try that. I've only been getting the backstab like, 20% of the time.
Just got the Zweihander today. It's comically oversized, and WAY too heavy for my character to use right now. But I still ran around with it just for the lulz.
Oh, and on a mildly interesting note: my most effective method of killing tough enemies thusfar? Having them kill themselves. I've had 2-3 uber-baddies just go and off themselves by dodging right off of cliffs.
I'm probably going to stick with the lawful good one for my first playthrough. Being able to reduce my chances of an invasion, and increase the chances for stronger miracles/help on bosses sounds rather nice when you are just getting accustomed.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.
It's a toss up between Thief, because then I get the Master Key and another gift (but have to start at level 5 with only 86 stat points).
Pyromancer, on the other hand, only gets one gift but gets to start at level 1 and has 84 stat points.
And the Cleric starts at level 2, with 84 stat points, but already a part of the covenant of the white...
GAH.
If I were to do it again, I'd pick a non-thief class and probably grab the master key as a gift. I wouldn't say that the key is super necessary, though. It's gotten me a couple of nice finds, but it hasn't turned up anything uber yet.
Pyromancer looks like a solid starter class to me, and from everything I've heard, it starts out better than most.
I joined the Way of White (lawfully good) covenant, mostly on accident. Haven't really done anything with it yet, though the benefits sound solid.
Hydra just owned me before I could even get within striking distance...bah...
Yeah, I think I'm going to go Pyromancer. And I'll probably grab the Pendant for my first run. That way, I get to learn during this run what is on the other side of doors before I open them next run. :P
Plus, if what I've heard about the Pendant is true, it sounds awesome.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.
I shot the red dragon from the top of the tower in the undead parish where the black knight is and he just disapeared. Seconds after I got 10000 souls. I went back to the bridge and he's gone. Looks like I killed him with 1 arrow lol.
I shot the red dragon from the top of the tower in the undead parish where the black knight is and he just disapeared. Seconds after I got 10000 souls. I went back to the bridge and he's gone. Looks like I killed him with 1 arrow lol.
There's also an area that contains 4 npcs right near a campfire. These npcs will, when aggroed, refuse to follow you onto a ledge. Instead, they'll "chase you" onto the ledge above it and try and jump down onto your ledge. Except they'll bounce of your head and plunge to their deaths, giving you 7k souls. Then just head to the campfire to reset them.
It does take 20k souls to open the area though.
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.
Is it worth me picking up Demon's Souls before picking up Dark Souls?
It's worth picking up if you want basically more of the same experience on the cheap. It's definitely not necessary, though. There isn't any plot continuity between the two.
I'm enjoying Dark Souls a bit more than its predecessor. It's a little more even about divvying out rewards. More weapons, more spells, more items etc. etc.
There's also an area that contains 4 npcs right near a campfire. These npcs will, when aggroed, refuse to follow you onto a ledge. Instead, they'll "chase you" onto the ledge above it and try and jump down onto your ledge. Except they'll bounce of your head and plunge to their deaths, giving you 7k souls. Then just head to the campfire to reset them.
There's one you can easily pull with a bow from the entrance that gives 2000 souls, rince and repeat. If you get too deep in that area you can get aggro from a bunch of ghost. Pulling from the entrance is really safe and you're next to the bonfire. You still need to kill the guy good old fashion way but it's an easy fight.
Quote:
Is it worth me picking up Demon's Souls before picking up Dark Souls?
You don't need to story wise. The two games are not connected but Demon's souls is an awesome game and you'll get used to the games mechanic. If you can get it cheap, I'd say go for it but you can get straight into Dark souls if you prefer without problem.
The strategy I was mentioning has you going in, aggroing all 4, then running onto that ledge. All 4 will run off the cliff, 1 right after the other. Is probably actually safer, since they aren't easy mobs from what I understand.
Of course, your way is a lot less cheap. :P
____________________________
IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people
lolgaxe wrote:
Never underestimate the healing power of a massive dong.