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Tradeskills?Follow

#1 Jan 02 2004 at 9:10 PM Rating: Decent
There is to be 6 tradeskills so where are the other too i read about it in the Strategy Guide but i dont know how to get it is there a way to get it if so post.
#2 Jan 02 2004 at 9:14 PM Rating: Good
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684 posts
I don't think they've been released yet. I'm sure you'll see something about it on this site when the update is done.
#3 Jan 02 2004 at 9:56 PM Rating: Default
i heard we will be making scare hookers to keep them away from the towns. lol.
#4 Jan 02 2004 at 10:04 PM Rating: Good
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684 posts
Scare hookers? You mean like scare crows? Not sure what meant there?

Does anyone know what the other trade skills are. I heard but can't remember and I'm not sure what I heard was accurate anyway. I'm thinking carpentry may have been something I heard, but I can't figure what that would be.
#5 Jan 02 2004 at 10:09 PM Rating: Default
yeah. scare hookers are like scare crows. it was a joke. sorry it didnt make sense. made sense in me head tho. lol....scare hookers...theres money to be made there...im tellin you lol.
#6 Jan 02 2004 at 10:19 PM Rating: Decent
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87 posts
Prima's Strategy guide list the 6 tradeskills as:
Weaponcrafting
Armorcrafting
Tailoring
Jewelcrafting
Carpentry
Alchemy

Why alchemy is included in a tradeskill while being a class of player is beyond me but this is what is listed.

Dreadmor - Western Human Wizard of the 18th Season.
Hodstock


Agony - Erudite Shadow-Knight of the 23rd Cycle of Darkness.
Ferrans Hope
#7 Jan 02 2004 at 11:11 PM Rating: Good
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684 posts
I'm curious what the alchemy is going to consist of, I think the alchemists will be kind of po'd if others can do some of the same stuff that is their class stuff. Also I guess what I had heard on the carpentry was right. Anyone got any ideas what carpentry would consist of?

Also regrading the scare hookers, kind of funny, but you think hookers would keep people away from from towns? They better be ugly! LOL

GL
#8 Jan 02 2004 at 11:37 PM Rating: Default
alchemy is what alchemist skills do already, sow potions, invis, etc, and i doubt that it will actually be a real tradeskill. Now carpentry will be for wooden weapons, a variation of weapon crafting. Sort of like tailoring is to armor crafting.
#9 Jan 05 2004 at 8:58 PM Rating: Decent
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97 posts
Capentry would be for wooden things as stated before, bows, staffs, clubs, etc. Or so that is what I have read.

Alchemy, I have also read, is a tradeskill in EQPC, but the Alchemist class does not seem to exist there. How this tradeskill would be implemented, or if it is, will be interesting to see.
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