KojiroSoma wrote:
Viertel wrote:
KojiroSoma wrote:
Warrior may have taken more damage, but with a bigger HP pool and higher curing numbers. I think someone once came to the conclusion that the overal diffirence in damage taken was 10%. Certainly not -paper thin-
So, in a nutshell, you didn't tank anything worth a damn on Warrior and are trying to use heresay to prove a faulty point.
Gotcha.
It is basic math.
But since you're too lazy, or most likely too stupid to apply basic pre-school Math, let the big bad Paladin do it for you again.
Effective HP
Warrior:
Defiance, +25% HP. -0% Damage Received.
HP*1.25/1.00= 125HP
Paladin:
Shield Oath, +0% HP, -20% Damage Received.
HP*1.00/0.8= 125HP
Equal. Nothing to ***** about yet for you Warriors.
Effective Healing
Warrior:
6250 HP, takes 6249 damage, takes 17,35 Cures to get back to full HP (Counting 360 HP for cures due to +20% recovered)
Paladin:
5000 HP takes (6249 * 0.8) 4999 damage, takes 16,66 Cures to get back to full HP (counting 300 HP for cures)
So effectively, Paladins have it 4,1% better than Warriors. When i said 10% i was being GENEROUS not to embarass Warriors who have been moaning about this for months and also you with your poor comment.
Warriors did NOT have anything worth complaining about.
Warriors do not have anything worth complaining about.
And after 2.1 hits, Warriors will not ever be allowed to complain about anything ever again.
Edited, Nov 20th 2013 6:10pm by KojiroSoma
Too busy trying to be rude that you forgot to consider the entire picture of Warrior and Paladin instead of just this small segment of a bigger equation? :/ BE NICE! lol