Pickins wrote:
reasonable time frame
this is the key phrase here, the essence of why MMOs (and possibly games in general) have turned into what they are!! :)
'reasonable time frame' didnt mean anything when we were playing single player RPGs pre-internet. we had no help, but it didnt matter! the goal wasnt 'get this thing done as fast as possible', it was 'play until i have no more time to play and do what i can,' maybe followed by 'eat more pizza rolls'. sometimes you'd play for an hour or more and not get ANYWHERE because you were stuck (not progressing in an hour of gameplay because the game is challenging? unheard of!! shenanigans!! heresy!!)
i remember lots of times being 'stuck' in an rpg, not knowing where to go or what to do (not knowing how to get to the dark world in a link to the past is one personal example), but that didn't cause me to throw the controller across the room (well maybe not EVERY time
) or ***** about how the game was terrible or call nintendo and tell them they need to fix their game because it's "BROKEN" (hmm sounds familiar
). i would turn the game on (or 'log in' as its known today), poke around, try my best to figure things out. days passed and i would still be stuck. but then one day i got it! and it was an amazing feeling!!!!! SO satisfying!! having figured that out by myself without anyone else's help :)
why are so many of us obsessed with rushing through the game as fast as possible? of course we aren't kids anymore. of course we have other responsibilities, family, job, friends, relationships, there lots of things to do in this world and that's an AMAZING thing. but why are games obligated to throw as much content as possible at us during our hour lunchbreaks or the few hours we get every weekend outside of work? i rarely see people accepting games for what they are, whether they are 'hard' or too time consuming, instead we complain and tell the devs its their job to fit their game into OUR schedules, not fit our schedules into THEIR game.
tl;dr games aint what they used to be, the good ol days, get off my lawn, etc. :)
edit: im not saying its wrong to experience games in this fashion that is read the walkthrough do everything by the books rush through the game etc, that is how some people prefer to play, just not me personally, and its tough having fun with games when they are mostly geared toward people who prefer the type gameplay im bored with :)
Edited, Oct 4th 2013 7:35pm by chillpickle