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Random Dungeon Divers & Instance InterlopersFollow

#27 Sep 12 2013 at 12:41 AM Rating: Good
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1,948 posts
ImmolatedHope wrote:
MrTalos wrote:
ImmolatedHope wrote:
Just leave if you're going to troll. Also my stronger version of "Protect" is a temporary protect method which only absorbs as much as I heal with and then diminishes upon the damage counter being higher than the original heal amount. So yes I expect a PALADIN who should have the cross class abilities of a Conjurer who get's Protect at level 8 to cast it on himself. I mean god forbid me actually using mine because I need to pull my fairy out and keep the tank alive.

Now I hope I am totally misreading this but... You do know that Scholar has access to Conjurer abilities right? Like protect. Summoner doesn't but Scholar does.


I don't see what relevance it has. The Protect spell is the same thing as any class that can use it. So the argument holds no water. Unless in FF XI you're talking about Protect Protect II Protect III Protect IV Protect V. The only difference was the duration the spell stayed. Like I said, while a Paladin is casting that spell I'd usually be busy summoning Eos out.



In 1.0 Protect is dependent on buff magic potency. While this stat has now been scrapped, it's not known if Protect is dependant on another magic stat or not (and I suspect it does as skills like Second Wind now has a clear Potency, or most spells/skills for those reasons). Also Protect last 30 mins, there is no reason not to buff Protect the whole party BEFORE engaging anything, much less keeping anyone alive if you don't engage anything.

CNJ/WHM Protect as stated, add Magic Def due to Class Trait.
#28 Sep 12 2013 at 1:15 AM Rating: Decent
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4,175 posts
ImmolatedHope wrote:
Also how do you expect me to feel when people come into a game franchise you respect and say, "Oh this is just another WoW rip." "Oh this game sucks. It's like WoW." Then by all means expect me to be an @#%^.


Unfortunately for SE, they didn't follow through with the 'moar liek WoW' enough when it comes to the Duty Finder.

In WoW, the LFG and LFR tools are primarily used for 'easymode' content. You queue up for instances and raids that are trivial for almost anyone at the required gear level. Instead of 'you must be this tall to ride' mentality of said gear level being a minimum requirement for entrance, it's almost a guarantee of success. If that wasn't enough, you are granted a stacking buff called 'determination' that increases your health and damage based on the number of times you wipe.

These concepts have a synergy with the progression style of WoW, but they don't carry over to FFXIV. You can't just toss PUGs and organized raid groups at the same difficulty level content and expect it to work well. This is something the devs are going to have to realize and adjust soon if they expect both types of groups to be successful.
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#29 Sep 12 2013 at 1:20 AM Rating: Default
Khornette wrote:
ImmolatedHope wrote:
MrTalos wrote:
ImmolatedHope wrote:
Just leave if you're going to troll. Also my stronger version of "Protect" is a temporary protect method which only absorbs as much as I heal with and then diminishes upon the damage counter being higher than the original heal amount. So yes I expect a PALADIN who should have the cross class abilities of a Conjurer who get's Protect at level 8 to cast it on himself. I mean god forbid me actually using mine because I need to pull my fairy out and keep the tank alive.

Now I hope I am totally misreading this but... You do know that Scholar has access to Conjurer abilities right? Like protect. Summoner doesn't but Scholar does.


I don't see what relevance it has. The Protect spell is the same thing as any class that can use it. So the argument holds no water. Unless in FF XI you're talking about Protect Protect II Protect III Protect IV Protect V. The only difference was the duration the spell stayed. Like I said, while a Paladin is casting that spell I'd usually be busy summoning Eos out.



In 1.0 Protect is dependent on buff magic potency. While this stat has now been scrapped, it's not known if Protect is dependant on another magic stat or not (and I suspect it does as skills like Second Wind now has a clear Potency, or most spells/skills for those reasons). Also Protect last 30 mins, there is no reason not to buff Protect the whole party BEFORE engaging anything, much less keeping anyone alive if you don't engage anything.

CNJ/WHM Protect as stated, add Magic Def due to Class Trait.


Ah. I'm still learning the mechanics of the game still, but thanks for the information.
#30 Sep 12 2013 at 1:30 AM Rating: Excellent
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837 posts
I most of the times end up in pugs alone or with another guy from the FC. So far I finished every dungeon I did. There were bad pugs yes. Tank wasn't paying attention (no flash QQ) and stuff like that. If someone didn't know tactics I would help out. If he didn't say anything and we got wiped cause of his mistake then I would simple point out that he needs to do this or that to win.

You only need patience really. I never had that really really bad party. I once died like 3 or 4 times in the end boss but even then was not that big of a deal.

Not trying to offend you but from the way you were speaking at your first post you sound like the guys that I REALLY hate in parties. People who tell you what to do without been asked or making comments for how you will "improve" your dps etc. Every time I had those was so annoying I was seriously thinking to just wipe so that I can **** him off. Thankfully I was also thinking about the rest of the people in the parties to not do that.
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