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#52 Sep 04 2013 at 5:48 PM Rating: Excellent
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197 posts
mabiche wrote:
I'd love to see a list of macros for WHM. I currently only have one, but it's been a huge help:
/ac "cure" <mo>

This will target whomever your mouse is hovering over (be it the character or even just their name in the party list). I like to keep the tank as the target, and this allows me to toss off cures without having to tab away.

If you get time to toss some damage then, the following might be useful:

/ac "Aero/Stone II" <tt>
/ac "Aero/Stone II" <t>

First line is target of target - that way you can leave yourself on the tank, and hit the tank's target with your damage. If it doesn't work/can't hit the target with damage spell, it defaults to the usual target - good for soloing. Of course, turn off error messages in your chat log with these sort of conditional macros - else you get spammed with error messages.
#53 Sep 04 2013 at 6:18 PM Rating: Good
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91 posts
simple but my favorite easily missed trick is that turning on auto run is pressing in the mouse wheel button.
#54 Sep 04 2013 at 6:20 PM Rating: Good
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81 posts
carmelita wrote:
mabiche wrote:
I'd love to see a list of macros for WHM. I currently only have one, but it's been a huge help:
/ac "cure" <mo>

This will target whomever your mouse is hovering over (be it the character or even just their name in the party list). I like to keep the tank as the target, and this allows me to toss off cures without having to tab away.

If you get time to toss some damage then, the following might be useful:

/ac "Aero/Stone II" <tt>
/ac "Aero/Stone II" <t>

First line is target of target - that way you can leave yourself on the tank, and hit the tank's target with your damage. If it doesn't work/can't hit the target with damage spell, it defaults to the usual target - good for soloing. Of course, turn off error messages in your chat log with these sort of conditional macros - else you get spammed with error messages.


Thank you! I didn't know about <tt> yet. Every so often I'll have a quick break to where I should be able to get off a quick damage/DOT spell, but by the time I can target the right mob, it's normally time for another cure. This will be fun to play with :)
#55 Sep 04 2013 at 7:00 PM Rating: Decent
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233 posts
Do action lines need to be separated by waits?

/ac "Rampart" <me>
/ac "Foresight" <me>

Doesn't fire off one and then the other...unless i add a /wait 1 in between. Is that working as intended?
#56 Sep 04 2013 at 7:06 PM Rating: Good
Sage
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1,500 posts
Gnu wrote:
Hairspray wrote:
That's cool... can you do macros on a PS3? I'm curious if I should be writing them too.


Yes. Look under User Macros. After you write a Macro, name it, and select an Icon, use the Triangle button to set it to your cross-bar.

I recently started putting

/macroicon "Ability Name"

as the first line, thanks to a tip from a poster here. This sets the visual for the icon to match whatever skill you name (which BTW, does not have to be the first actual ability in the macro.)

Example:

/macroicon "Mercy Stroke"
/ac "Raging Strikes" <me>
/ac "Mercy Stroke" <t>

This will appear as Mercy Stroke on your hotbar, and tell you the cooldown and availability of Mercy Stroke, instead of Raging Strikes.
You good sir, are a god of the new world and everyone should reverence your infinite wisdom.

I was looking for that piece of information everywhere while doing my macros (by the way /macroicon is not listed in the manual :-/ )

Thank you very much.

Ken
____________________________
"Maybe it means: you're the evil man, and I'm the righteous man, and Mr. Nine-millimeter here, he's the shepherd protecting my righteous *** in the Valley of Darkness." - Jules.
FFXIV: Mabel Rand (Gugnir)
FFXI: Kenage, retired.
K&K forever!,
#57 Sep 04 2013 at 8:08 PM Rating: Decent
25 posts
WhtxKorean wrote:
Do action lines need to be separated by waits?

/ac "Rampart" <me>
/ac "Foresight" <me>

Doesn't fire off one and then the other...unless i add a /wait 1 in between. Is that working as intended?


If that is only casting Rampart you can try going with:

/ac "Rampart" <t>
/ac "Foresight" <t>

That just means you have to have something targeted to use it but should still cast on yourself. Not 100% sure because I don't really know what those abilities do but try it out. I mean you always have something targeted so.
#58 Sep 04 2013 at 9:16 PM Rating: Excellent
WhtxKorean wrote:
Do action lines need to be separated by waits?

/ac "Rampart" <me>
/ac "Foresight" <me>

Doesn't fire off one and then the other...unless i add a /wait 1 in between. Is that working as intended?


You do not need /wait 1 if you are setting up a macro that you plan to just spam until everything goes off.

If you are setting up a macro where the first ability is on a cooldown, then consecutive presses of the macro will fire off the next ability without /wait 1.

However, if you are trying to setup a macro that does all the commands with just ONE button press, then you need to add the /wait command that is equal to the casting time or Global Cooldown (whichever is greater) of the first ability before subsequent abilities.

Example, press this Macro button twice:

/ac "Rampart" <me>
/ac "Foresight" <me>

Press this Macro button once:

/ac "Rampart" <me>
/wait 2.5
/ac "Foresight" <me>

I'm pretty sure you need 2.5 to account for the GCD, anyone can confirm? I typically make my macros the spam variety.

#59 Sep 04 2013 at 9:33 PM Rating: Good
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11,159 posts
Would really kill for some kind of comboactive tag. Like on BLM, I could put like '/combactive "Thundercloud" "Thunder II"' on top of my nuke macros. Can otherwise help minimize the finger ballet of certain rotations for all jobs, too. :(
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Violence good. Sexy bad. Yay America.
#60 Sep 04 2013 at 11:53 PM Rating: Excellent
Gnu wrote:
WhtxKorean wrote:
Do action lines need to be separated by waits?

/ac "Rampart" <me>
/ac "Foresight" <me>

Doesn't fire off one and then the other...unless i add a /wait 1 in between. Is that working as intended?


You do not need /wait 1 if you are setting up a macro that you plan to just spam until everything goes off.

If you are setting up a macro where the first ability is on a cooldown, then consecutive presses of the macro will fire off the next ability without /wait 1.

However, if you are trying to setup a macro that does all the commands with just ONE button press, then you need to add the /wait command that is equal to the casting time or Global Cooldown (whichever is greater) of the first ability before subsequent abilities.

Example, press this Macro button twice:

/ac "Rampart" <me>
/ac "Foresight" <me>

Press this Macro button once:

/ac "Rampart" <me>
/wait 2.5
/ac "Foresight" <me>

I'm pretty sure you need 2.5 to account for the GCD, anyone can confirm? I typically make my macros the spam variety.



Pretty sure the .5 won't work. It would have to be 3. Actually just went back and saw a typo I had on an earlier post that listed /wait 2 instead of 3. Even with the /wait 1 the abilities pop off really quickly. Never tried the spam approach though.
#61 Sep 05 2013 at 7:20 AM Rating: Decent
25 posts
If anyone is struggling with the Amdapor dungeon I have just finished walk through's on the first 2 bosses! Link to the 2nd boss who is the hardest for the dungeon below:

The infamous Demon Wall!!! http://www.youtube.com/watch?v=zVF64ADCDiA
#62 Sep 06 2013 at 10:25 AM Rating: Good
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1,208 posts
I just found a good tip for my fellow PS3 players who are having issues targeting in FATE's... pretty much everyone!

Saw this posted in a thread on the main forums:

SOURCE


Quote:
Something I just recently found out that I wish I had known all along, while holding a trigger pressing the opposite shoulder button will target mobs and only mobs. I use xbox controller but for example on ps3 while holding R2 you can press L1 to target the nearest enemy and continue pressing it to cycle through the other enemies near you. Or hold L2 and press R1 to target. Works perfect for fates since it ignores other players and their pets, chocobos, minions, and anything else.
#63 Sep 06 2013 at 10:32 AM Rating: Good
SkinwalkerAsura wrote:
Gnu wrote:
WhtxKorean wrote:
Do action lines need to be separated by waits?

/ac "Rampart" <me>
/ac "Foresight" <me>

Doesn't fire off one and then the other...unless i add a /wait 1 in between. Is that working as intended?


You do not need /wait 1 if you are setting up a macro that you plan to just spam until everything goes off.

If you are setting up a macro where the first ability is on a cooldown, then consecutive presses of the macro will fire off the next ability without /wait 1.

However, if you are trying to setup a macro that does all the commands with just ONE button press, then you need to add the /wait command that is equal to the casting time or Global Cooldown (whichever is greater) of the first ability before subsequent abilities.

Example, press this Macro button twice:

/ac "Rampart" <me>
/ac "Foresight" <me>

Press this Macro button once:

/ac "Rampart" <me>
/wait 2.5
/ac "Foresight" <me>

I'm pretty sure you need 2.5 to account for the GCD, anyone can confirm? I typically make my macros the spam variety.



Pretty sure the .5 won't work. It would have to be 3. Actually just went back and saw a typo I had on an earlier post that listed /wait 2 instead of 3. Even with the /wait 1 the abilities pop off really quickly. Never tried the spam approach though.


/wait .5 worked in beta, guess we should test again.

I know that /wait .6 and /wait .7 worked in 1.0 because those were the cast times for Protect and Stoneskin respectively. Also, the /wait .5 also worked in FFXI.

Actually any decimal number works. .5, 2.5, 6.1 whatever. Give it a shot.
#64 Sep 06 2013 at 10:42 AM Rating: Excellent
Gnu wrote:
SkinwalkerAsura wrote:
Gnu wrote:
WhtxKorean wrote:
Do action lines need to be separated by waits?

/ac "Rampart" <me>
/ac "Foresight" <me>

Doesn't fire off one and then the other...unless i add a /wait 1 in between. Is that working as intended?


You do not need /wait 1 if you are setting up a macro that you plan to just spam until everything goes off.

If you are setting up a macro where the first ability is on a cooldown, then consecutive presses of the macro will fire off the next ability without /wait 1.

However, if you are trying to setup a macro that does all the commands with just ONE button press, then you need to add the /wait command that is equal to the casting time or Global Cooldown (whichever is greater) of the first ability before subsequent abilities.

Example, press this Macro button twice:

/ac "Rampart" <me>
/ac "Foresight" <me>

Press this Macro button once:

/ac "Rampart" <me>
/wait 2.5
/ac "Foresight" <me>

I'm pretty sure you need 2.5 to account for the GCD, anyone can confirm? I typically make my macros the spam variety.



Pretty sure the .5 won't work. It would have to be 3. Actually just went back and saw a typo I had on an earlier post that listed /wait 2 instead of 3. Even with the /wait 1 the abilities pop off really quickly. Never tried the spam approach though.


/wait .5 worked in beta, guess we should test again.

I know that /wait .6 and /wait .7 worked in 1.0 because those were the cast times for Protect and Stoneskin respectively. Also, the /wait .5 also worked in FFXI.

Actually any decimal number works. .5, 2.5, 6.1 whatever. Give it a shot.


Nice! Thanks for the info!
#65 Sep 07 2013 at 5:32 AM Rating: Decent
25 posts
Ifrit Hard Mode for those up to it. DO NOT USE STUNS unless you are the designated stunner.

Ifrit Hard Mode: http://www.youtube.com/watch?v=khoQQTY05vQ
#66 Sep 07 2013 at 6:18 AM Rating: Good
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265 posts
Lamneth of the Seven Seas wrote:
Valkayree wrote:
[quote=Lamneth of the Seven Seas]Here was my Titan fight from last night, also bad quality.

Titan hits hard. You had your work cut out for you as healer. I personally would have booked it a lot farther from those aoe lines and circles. You never know what the server sees. I'm surprised you didnt get hit more often being so close (like the bard).

Edited, Aug 29th 2013 4:36pm by Valkayree


It doesn't matter how far out you move, its how fast you make it out.


That's what she said.
#67 Sep 15 2013 at 9:00 PM Rating: Good
25 posts
Added Garuda Hard Mode and plenty more vids with tips on playing the Dragoon and just other dungeons/bosses in general. Anyway enjoy and good luck getting Garuda down yourselves :D
#68 Sep 16 2013 at 1:14 AM Rating: Good
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1,556 posts
Want to use your /sea function from 11?

To search for a person by first name, type:

/sea forename "name goes here with quotes"

To search by last name:

/sea surname "last name goes here in quotes"

Took me forever to figure that out.

Also, a quick way to blacklist people:

/blacklist add "name goes here in quotes"

Though I take it many have figured this out with the RMT spam!

Miss your <call>s from FFXI? Well, try the following!

<se.1>
<se.2>
<se.3>

Note the period.




If you want specific BLM help, head on over to the BLM subforums! Just constructed a guide for the 3 hard mode primals with BLM in mind.

http://ffxiv.zam.com/forum.html?forum=292




I have so many tips and tricks for all jobs regarding those three fights that it could easily fill two posts! But here are some important ones:

1) Hiding behind a rock when Garuda (hard) uses aerial blast does nothing

2) This picture will save you a lot of time in Garuda (hard) PUGs

3) To dodge Titan's (hard) plumes relatively easy, just keep a 15 second timer in your head. He drops them every 20 seconds or so. At 15 seconds, start moving left or right and you are almost guaranteed not to be hit by Weight of the World

4) Ifrit's Inferno (2 hour-esque ability) doesn't seem to count as magic damage. But, Garuda's Aerial Blast and Titan's Earthen Fury both count as elemental damage. You can use a number of skills to mitigate this damage on different jobs. For instance, BLM has manawall that negates incoming magic damage by a large amount.

5) Having a SCH for Garuda, while not necessary, makes things immensely easy due to soil! Just make sure you're in it for key parts (like aerial blast)

6) This currently seems bugged but if you resurrect someone as a white mage and then instantly use medica on the person that is in the 'raised' animation, the weakness debuff will not apply

7) There are many preset macros for you already in your Macro menu (when you hit ESC). Some of them are very useful!

Edited, Sep 16th 2013 4:20am by HitomeOfBismarck
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