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Are you sure this game is good?Follow

#127 Aug 21 2013 at 1:55 AM Rating: Excellent
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Darkfae77 wrote:
And i played ffxi from 2004-2005 with 2 hrs a day 5 days a week. (pretty much when my bro was in school since we shared a ps2)
what i got done in 2 hrs time

joined parties as a monk.
joined parties as a red mage
did subjob quest
did rank missions
I never waited on anything in ffxi. I formed my own parties if needed. Or i asked friends in advance for help with something the next time i logged in. I never had any issue playing ffxi with 2 play times.
When i got my own ps2 and router to play i was playing 20 hrs a day. Most of that time i ran around jeuno aimlessly chatting with my LS or trying to get leaping/bounding boots. (which took me 7 years to get cuz either i didn't get claim or it didn't drop)

Hate to say it but, when playing a game with real people sometimes you gotta scedual stuff.

Fair enough, but it shouldn't be hard to understand why people sometimes just want to play a game. The average exp group wasn't hard to put together, but it did take time and effort. Getting half a dozen people together at a camp for an experience point grind isn't a big deal for some people, but others want something they can just jump into immediately. FFXI wasn't a game people were used to and it wasn't your typical 'Press Start' game that you could dive right into.

Getting 5 other people to show up for exp or missions is fairly easy. Organizing scores of people to come together for dynamis or splitting your LS up into several groups to farm sky triggers... completely different story.
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#128 Aug 21 2013 at 1:59 AM Rating: Good
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952 posts
What does an MMORPG offer over a single player game if not it's ability to connect people to a consistent world of adventure and fun? See, I believe what today's MMORPG market lacks is connectivity. You have things like duty finder to find yourself a party in all hours of the day and that's good, it stops people having to spend hours looking for a group, but where is the social connectivity?

Please correct me if I'm wrong OP but that is one of the major issues you see with the current game is it not? The in inability to stay connected with those you come in contact with?

Duty finder is something that didn't exist in XI and everyone you met you knew were part of that world, you knew you could befriend them if you wanted and engage in other activities with them. You meet someone in a dungeon and want to befriend them in this game? Hopefully they are on the same server.

Why can't they introduce cross server friend lists and linkshells? Why can't they focus on making more instanced events for endgame that allow you to pick and choose players from other servers?

As for the level curve, I'm inclined to agree with the OP, it should take longer. This, however, I realize is only an opinion because I believe the fun is in the journey. The loss in experience points however I believe should never be introduced again. Please, just no..

Edited, Aug 21st 2013 4:03am by CupDeNoodles
#129 Aug 21 2013 at 3:15 AM Rating: Decent
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751 posts
@OP

Yes, I am certain. That is all.
#130 Aug 21 2013 at 7:38 AM Rating: Decent
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102 posts
Getting 5 other people to show up for exp or missions is fairly easy. Organizing scores of people to come together for dynamis or splitting your LS up into several groups to farm sky triggers... completely different story.
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this is how easy that is. (week in advance)
/lsmes Time: (set time) Meet up (set meet up) Sky run/dynamis run /tell (leader) for invite/questions

I knew leaders in ffxi who only played 3hrs a day and still ran Endgame LS's.
MMO very much was a "press start and play" if you allowed it with sceduals and the like. It never was met for the lazy player who wanted everything set up for them.

I personally feel a certain game open the genre too much to a crowd who shouldn't play mmo. As this crowd is infact changing MMORPG into something that they shouldn't be. Which is mainly solo'ed games with little to no grouping or stuff that you may need/want to group for.
I enjoyed and miss that aspect of ffxi. I play single player rpg to solo.
Its hard to group not cuz how many solo only
#131 Aug 21 2013 at 8:39 AM Rating: Excellent
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660 posts
Darkfae77 wrote:
Getting 5 other people to show up for exp or missions is fairly easy. Organizing scores of people to come together for dynamis or splitting your LS up into several groups to farm sky triggers... completely different story.
____________

this is how easy that is. (week in advance)
/lsmes Time: (set time) Meet up (set meet up) Sky run/dynamis run /tell (leader) for invite/questions

I knew leaders in ffxi who only played 3hrs a day and still ran Endgame LS's.
MMO very much was a "press start and play" if you allowed it with sceduals and the like. It never was met for the lazy player who wanted everything set up for them.

I personally feel a certain game open the genre too much to a crowd who shouldn't play mmo. As this crowd is infact changing MMORPG into something that they shouldn't be. Which is mainly solo'ed games with little to no grouping or stuff that you may need/want to group for.
I enjoyed and miss that aspect of ffxi. I play single player rpg to solo.
Its hard to group not cuz how many solo only


I'm curious here, how many hours per day did you have to play to get you into a position so that you could only log on for 3 hrs a day and get an endgame raid or whatever done?

I say that because if you only logged into ffxi for 3 hrs a day from level 1 it would take years to get to the level cap. It's not just grinding, its also bs like the chocobo license quest, story missions, nm farming for money or gear, etc (unless that stuff was just given to you). There are enormous time sinks in FFXI such that you could spend hours in the game attemptimg to get somethimg done and still come out empty handed.

Now are you saying all MMOs should be like that?
#132 Aug 21 2013 at 7:55 PM Rating: Default
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102 posts
most stuff in ffxi took roughly 3 hours to do if not less. ffxi had no "raids" and some of the bigger content had save points (nyzul isle) Dynamis was a 3 hour event. sky as much time you would like. You had farm days then run days. Ypu cpuld even buy the pop items if u so choose. I never farmed for gil personally yet still had gear just fine.

Also playing 3 hrs a day didn't take years to hit cap. My brother played 2 hrs and got to 38 drg rank 5 fairly quickly. (less then a year)

Its all about setting up a plan with ur friends, logging off in said locations then going to do the content. People generaly over exaggerate when it comes to mmo "waiting" cuz they are idiots about it and do the afk wait for a party. They don;t actively ask leaders or form a party or use that time waiting to do other things.
#133 Aug 21 2013 at 8:17 PM Rating: Excellent
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3,737 posts
Quote:
ffxi had no "raids"


It's reasonable to call Dynamis, Limbus, Einherjar, Nyzul Isle, etc raids.

The term hadn't been popularized when FFXI was new. But let's call a duck a duck.
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#134 Aug 21 2013 at 9:55 PM Rating: Excellent
But you lost exp when you were doing Dynamis right. Smiley: tinfoilhat
#135 Aug 21 2013 at 10:10 PM Rating: Default
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102 posts
hence the quotation around raids. As in they were raids but not the assumed term of WoW or w/e mmo used the term raid first.

What i'm trying and to and have been tryong to say is mmo never forced you to say on for hours. That was choice of the players. I got stuff done under 2 hrs tackling things when i was able.

Also you are the only one restricting yourself, i knew ppl who had familys full time jobs who could play 5+ hrs a day. But mostly i'm also saying i'm tired of seeing the "i have a job wife kid i can't play as much anymore" Cuz realistically in my mind i think well um thats nice, but I don;t really care..... Play when u can no need to share a somewhat lame excuse as to why a game needs to cater to ur schedual, when no one is forcing u to play hours on end. Not even the game. Does it really matter when you hit cap? cuz as long as you play regardless you will get there. I'm the type to understand ppl have lives off the game and things come up. I don;t make a stink if a person has to go mid run.
#136 Aug 21 2013 at 10:41 PM Rating: Excellent
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5,745 posts
Darkfae77 wrote:
Also playing 3 hrs a day didn't take years to hit cap. My brother played 2 hrs and got to 38 drg rank 5 fairly quickly. (less then a year)

Your example does not support your statement. TNLs drastically shot up once you hit level 50. It took 149,750 exp total to get from 1 to 38. You needed over 800k exp total hit 75. That means 1 to 38 is only one-fifth of the way to the old cap of 75, not one-half. Unless your brother got to lvl 38 in less then 3 months, maintaining that rate would have meant taking years to hit cap.

Granted, once ToAU came out, the exp rate for really shot up if you could get certain camps and do TP burns. But not every job fit well into a TP burn party. Which brings us back to waiting for a group. If you were a DD that could deal piercing damage effectively in a TP burn setup or a BRD, you could probably get into a group easily and get up to cap fairly quickly. But if you were one of a dozen jobs that didn't fit well into a TP burn pt, it was going to be a slow journey. Contacting party leaders would probably mean just getting turned down because you weren't the right job. And even if you decided to form your own group, you probably weren't going to maintain the mythical ultimate uber exp rate people tossed around because all it took was one other party to roll into the camp to bring the exp chain to a halt.
#137 Aug 21 2013 at 11:55 PM Rating: Default
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102 posts
not everyone in ffxi was picky and there were other places to lvl then colibri. So really might want to think outside the box a bit, look at thing from other prospectives.

Your basing things on alot of misconception ppl had in ffxi and mmo ingeneral, and trust me i know about the exp needed to get to 75. i rerolled 72 times. hit max cap 8 times over 5 different characters in my 7-8 year span of ffxi. And to be frank.. i'm not the type to complain it taking years to level to max. As long as i have something to do i'll log on to an mmo.
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