BartelX wrote:
we don't really know what purpose money will have at endgame.
I think you pretty much answered this right here:
BartelX wrote:
I mean, if there are going to be hard to get drops that can be sold, or hard to craft items that can be sold, you've just created a niche market where money is quite important.
It's all about player based goods and services. Speculation thread is speculation but I predict a huge market for materia as long as it remains a viable way to min max your gear, and by viable I mean competitive with dungeon gear. There might even be materia slots on end game dungeon gear who knows. You might grind out the same dungeon over and over just to get that drop with 3 materia slots instead of 2.
It sounds to me like they've put a lot of effort into materia. It has a lot of potential to be a fun time sink, and from a business standpoint that's good for SE. The fact that materia is destroyed when you unsocket it is no accident. An endless cycle of upgrade gear > get materia > repeat. That pipe alone could potentially have billions of gil flowing through it daily.
Edited, Aug 2nd 2013 10:18am by ScrapTower