Hatamaz wrote:
I hate that it's called "Free to Play". When sometimes so much of a game is put behind a pay wall.
When I see a game going to F2P, I automatically think I don't want to play it and that the game is a failure and not worth my time.
When I see a game going to F2P, I automatically think I don't want to play it and that the game is a failure and not worth my time.
Not all Free To Play is bad or ends up costing you more. You can level all the way to level 60 cap on two characters in TERA without paying a single cent. The only things I saw omitted was an atlas feature, 5 extra character slots, some extra bank space, and a mount(Almost excluded the mount because you can earn one in game at lvl 11.)
The money doesn't all go back into development on the mmo it was earned through in my opinion, Otherwise WoW with it's 8-12 million strong fluctuating playerbase would have had expansions at three to four times the rate of FFXI, which it did not.
I am confident that ARR will not flop as 1.0 did for the simple fact that it is very playable, accesible, and modern. However, I am not sure what their target base of subscribers is? I do know that investors or not, every company has a bottom line of profitability they must meet.
If the worst case happened and the game costed more money to keep open than make profit over a good duration. Any company will close down or change their model.
I'm rooting for ARR though because I want to play an FF mmo. They should at the least look into short duration free trials over PSN to give players a chance to see the world without a cost entry via PSN download. And no, beta doesn't count because it is not the finalized game.