BartelX wrote:
Pawkeshup, Averter of the Apocalypse wrote:
How about neither?
Why not strike out in a bold new direction?
Why not strike out in a bold new direction?
Pretty sure that's what FFXIV 1.0 tried to do. Course, they also tried to be different just for the sake of being different, and basically ruined every facet of the game because of it. I'd rather have a game that uses systems that works and innovates through a unique story and adds some interesting gameplay elements.
I know, but what I would have love to see them do is just not try to redo another fantasy setting, job based game that works using the years of feedback from FFXI and from the genre.
I really want ARR to be good in a way, because I do want to see the franchise have another hit. I just think that they need to look at where they could find another innovative space.