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What games are you all playing while waiting for FFXIV?Follow

#52 Apr 30 2013 at 10:51 AM Rating: Excellent
Just finished Fallout: New Vegas the other night. Might start playing Half Life 2 next. Also need to finish Borderlands 2.
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#53 Apr 30 2013 at 11:14 AM Rating: Good
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Got Battlefield 3 for $5 a week ago, so been playing a bit of that.

Also, Neverwinter open beta just started about 1 hour ago. Direct download is at a whopping 10k/s. Torrent is even worse at 1k/s, 1600 seeds and 8000 peers.

#54 Apr 30 2013 at 11:37 AM Rating: Default
ragamuffin wrote:
:/ None, nothing is holding my interest for more than a few hours....and it's getting expensive trying to find something.....sigh!


Plants Vs Zombies is actually really fun. And you can play it for minutes or hours and be just as satisfied.
#55 Apr 30 2013 at 12:25 PM Rating: Good
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I just picked up Dungeons of Dredmor on Steam. It's a Rogue-like game and pretty fun. It has great humor and tons of old-school game references. I really like the skill system in it, especially compared to The Pit.
#56REDACTED, Posted: Apr 30 2013 at 12:55 PM, Rating: Sub-Default, (Expand Post) What makes you say that? I just got finished playing a little more of it. The best thing is the Joe Hisaishi music and the designs are pretty nice (but far from Ghibli's best, obviously), but you'll see what I mean about the constant, constant handholding and unskippable explanations for everything, as well pretty generic plot themes. I don't think that stuff is too subjective.
#57 Apr 30 2013 at 12:56 PM Rating: Decent
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Gonna grab Soul Sacrifice for Vita today, that should hold me over well.
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#58 Apr 30 2013 at 1:00 PM Rating: Good
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Still the same wrote:
you'll see what I mean about the constant, constant handholding and unskippable explanations for everything [...] just that I started it recently
Heh, not even trying.
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#59 Apr 30 2013 at 1:08 PM Rating: Default
It's not even the tutorial stuff that's annoying, if that's what you're saying. Even after the beginning portions of the game, every new objective is outlined for you completely, and repeated several times over. There's no following clues or thinking for yourself at all. They shove exactly what you need to do in your face, for every single part of the game. Even after all that, there's an option to have a map icon telling you exactly where to go at all times.
#60 Apr 30 2013 at 1:16 PM Rating: Excellent
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Trying So Hard wrote:
for every single part of the game
Same, Not Ten Minutes Ago wrote:
I started it recently
Earlier Still wrote:
I played some Ni no Kuni yesterday.
Your vast experience and in depth knowledge is stunning. Every single part, huh. Smiley: laugh
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#61 Apr 30 2013 at 1:20 PM Rating: Decent
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Wint wrote:
Sorry Killua, but I don't think you and I have a similar taste in games, so I'll be taking your review with a grain of salt Smiley: laugh


lolgaxe wrote:
Trying So Hard wrote:
for every single part of the game
Same, Not Ten Minutes Ago wrote:
I started it recently
Earlier Still wrote:
I played some Ni no Kuni yesterday.
Your vast experience and in depth knowledge is stunning. Every single part, huh. Smiley: laugh


I played it for about six hours and my experiences were the same throughout, so unfortunately I must agree with Killua. Again, it was suggested that it starts to pick up where I quit, but I found the same things annoying enough to hinder my enjoyment. I feel like it's a great introductory RPG for little kids, but it has thus far failed entirely to capture me. The in-game manual has been the most interesting thing to me thus far, and even that seems to spoil the boss-fights.
#62REDACTED, Posted: Apr 30 2013 at 1:20 PM, Rating: Sub-Default, (Expand Post) ... yeah, I made it pretty clear that I haven't beaten it yet and I just gave my impressions so far.
#63 Apr 30 2013 at 1:23 PM Rating: Decent
I have read that this is coming to the ps3 this supposedly late summer early fall. What I am wondering is this that the ps4 (so far as well know ) this holiday season, I am surprised it's not coming on the ps 4.
#64 Apr 30 2013 at 1:23 PM Rating: Excellent
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"I quit early, so my opinions on the whole game are accurate." No wonder game quality has been going down. They have to to keep you mindless buttonmasher kiddies' attentions. Smiley: frown
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#65 Apr 30 2013 at 1:30 PM Rating: Decent
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To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play. I used to give things that benefit of the doubt, but one brutal lesson after another, I've finally learned better.
#66 Apr 30 2013 at 1:46 PM Rating: Good
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I've enjoyed Ni no Kuni so far.

I also have no problem with the sidekick that explains things as though he's talking to a 10 year old boy; mostly because he's talking to a 10 year old boy. Did YOU know what "indolence" meant when you were 10? I'm not even sure I know what it means NOW, and I've had the vocabulary lesson. But if you're not having fun, stop playing.

Quote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.


I took so much crap for telling people I wasn't having fun with Tera after 7 hours of gameplay.. you'd think I'd insulted their mothers. It's the same argument I've heard about FF13 getting fun about 20 hours in. That's too long for me to start having fun with a game. A game should be fun from the beginning, and should keep being fun through to the end. If your game isn't fun, you have failed at game creation.

Lately I've been playing all sorts of things. Casually playing WoW right now after my raiding guild fell apart, playing a little FFXI too though I don't think I'm going to stick with that (it's hard for me to summon up the will to do things in that game). Fished out an old XP machine to play KOTOR on for the first time, since it's about the only thing that'll work on. Also playing some FF6 occasionally.. just depends what I feel like doing.
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#67 Apr 30 2013 at 1:56 PM Rating: Excellent
To borrow a term from the publishing industry, a game has to have a "hook."

It has to have something that pulls you forward, evening through the grindy boring bits. Without a good hook, a game had better be damn fun to play in it's own right in those first few hours or else I'm going to put it down. XIII's problem is that we had all these characters and lore terms thrown at us in the very beginning before we'd had an option to develop any emotional attachment to them, and then for the first two hours of gameplay we were running through hallways.

XII had a much, MUCH better intro. Within ten minutes we'd seen Ash fall in love and become a widow. By the time the actual gameplay started and I was controlling Van, the hook for me was "when is this bratty little kid going to meet the princess I just saw?" That kept me going forward even when I wanted to strangle Van's neck.

Edited, Apr 30th 2013 3:58pm by Catwho
#68 Apr 30 2013 at 1:57 PM Rating: Excellent
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Kachi wrote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.
That's fine, it's your quarter, you're the final deciding factor whether you continue or not. Tom Brevoort once admitted that Marvel prefers angry fans to apathetic ones. If you play a game and it upsets you, you're going to keep buying it. You've proved you'll do that time and time again. So, next time Square releases a one button Final Fantasy game like 13, keep in mind that it's your fault. Smiley: smile

I do lament about deep, rich storylines are all but extinct, and I appreciate that Ni No Kuni tried to do that, but I'm in the minority here. It's all Call of Modern Warfare and ESPN Same Sports Game with the Numbers Slightly Changed from here on out.
____________________________
George Carlin wrote:
I think it’s the duty of the comedian to find out where the line is drawn and cross it deliberately.
#69 Apr 30 2013 at 2:37 PM Rating: Excellent
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lolgaxe wrote:
Kachi wrote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.
That's fine, it's your quarter, you're the final deciding factor whether you continue or not. Tom Brevoort once admitted that Marvel prefers angry fans to apathetic ones. If you play a game and it upsets you, you're going to keep buying it. You've proved you'll do that time and time again. So, next time Square releases a one button Final Fantasy game like 13, keep in mind that it's your fault. Smiley: smile

I do lament about deep, rich storylines are all but extinct, and I appreciate that Ni No Kuni tried to do that, but I'm in the minority here. It's all Call of Modern Warfare and ESPN Same Sports Game with the Numbers Slightly Changed from here on out.


I believe the title you're referencing is Call of Modern Medal of Duty NCAA NFL 2KXX Black Ops 27 Zombie Revenge (now with DLC only!).

If you can't look at a game like Ni No Kuni for what it is, then maybe you need a different hobby. You did mention you're about done with video games. I've had those feelings too. Games like Ni No Kuni redeem my love for this art form. Or maybe you don't like silly puns? Remember, it's a ROLE playing game. Your ROLE is that of a 10 year old boy. The story is a charming one set in what I feel is a beautiful place. Excercise a little suspension of disbelief and try enjoying something at face value for a change.

And Kilua: Injustice Gods Among is awful. I loved MK, but that hunk of junk was ridiculous. Talk about an assanine story line and terrble game play.
#70 Apr 30 2013 at 3:56 PM Rating: Decent
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lolgaxe wrote:
Kachi wrote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.
That's fine, it's your quarter, you're the final deciding factor whether you continue or not. Tom Brevoort once admitted that Marvel prefers angry fans to apathetic ones. If you play a game and it upsets you, you're going to keep buying it. You've proved you'll do that time and time again. So, next time Square releases a one button Final Fantasy game like 13, keep in mind that it's your fault. Smiley: smile

I do lament about deep, rich storylines are all but extinct, and I appreciate that Ni No Kuni tried to do that, but I'm in the minority here. It's all Call of Modern Warfare and ESPN Same Sports Game with the Numbers Slightly Changed from here on out.


Uh, not me. If I play a game and I don't like it, I'm not going to buy it at all. I didn't even buy XII or XIII--I tried a friend's copy and then decided not to buy.
#71 Apr 30 2013 at 3:57 PM Rating: Decent
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Archmage Callinon wrote:
I've enjoyed Ni no Kuni so far.

I also have no problem with the sidekick that explains things as though he's talking to a 10 year old boy; mostly because he's talking to a 10 year old boy. Did YOU know what "indolence" meant when you were 10? I'm not even sure I know what it means NOW, and I've had the vocabulary lesson. But if you're not having fun, stop playing.

Quote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.


I took so much crap for telling people I wasn't having fun with Tera after 7 hours of gameplay.. you'd think I'd insulted their mothers. It's the same argument I've heard about FF13 getting fun about 20 hours in. That's too long for me to start having fun with a game. A game should be fun from the beginning, and should keep being fun through to the end. If your game isn't fun, you have failed at game creation.

Lately I've been playing all sorts of things. Casually playing WoW right now after my raiding guild fell apart, playing a little FFXI too though I don't think I'm going to stick with that (it's hard for me to summon up the will to do things in that game). Fished out an old XP machine to play KOTOR on for the first time, since it's about the only thing that'll work on. Also playing some FF6 occasionally.. just depends what I feel like doing.


I can see 7 hours as being a justifiably sparse sample for a game that you're supposed to play for a thousand hours. But I also wouldn't fault someone for not giving it any more time than that.
#72 Apr 30 2013 at 4:00 PM Rating: Decent
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LebargeX wrote:
lolgaxe wrote:
Kachi wrote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.
That's fine, it's your quarter, you're the final deciding factor whether you continue or not. Tom Brevoort once admitted that Marvel prefers angry fans to apathetic ones. If you play a game and it upsets you, you're going to keep buying it. You've proved you'll do that time and time again. So, next time Square releases a one button Final Fantasy game like 13, keep in mind that it's your fault. Smiley: smile

I do lament about deep, rich storylines are all but extinct, and I appreciate that Ni No Kuni tried to do that, but I'm in the minority here. It's all Call of Modern Warfare and ESPN Same Sports Game with the Numbers Slightly Changed from here on out.


I believe the title you're referencing is Call of Modern Medal of Duty NCAA NFL 2KXX Black Ops 27 Zombie Revenge (now with DLC only!).

If you can't look at a game like Ni No Kuni for what it is, then maybe you need a different hobby. You did mention you're about done with video games. I've had those feelings too. Games like Ni No Kuni redeem my love for this art form. Or maybe you don't like silly puns? Remember, it's a ROLE playing game. Your ROLE is that of a 10 year old boy. The story is a charming one set in what I feel is a beautiful place. Excercise a little suspension of disbelief and try enjoying something at face value for a change.

And Kilua: Injustice Gods Among is awful. I loved MK, but that hunk of junk was ridiculous. Talk about an assanine story line and terrble game play.


I'm of the belief that you're never beyond a good story or good gameplay. But can you outgrow derivatives when they're the umpteenth iteration of something you've already experienced, such that they become entirely predictable chores? Yes.

Also, I'm like the king of silly puns.

To me, Ni No Kuni would have been a fantastic game if I hadn't already played dozens of other RPGs in my life. But I have, and there is little meat on the bone of this game to sate my appetite.
#74REDACTED, Posted: Apr 30 2013 at 5:09 PM, Rating: Sub-Default, (Expand Post) Enough with the 'your taste is sh*t, mine is superior, if you don't like Ni no Kuni you should find a hobby besides gaming' - are you KIDDING me?
#75 Apr 30 2013 at 5:32 PM Rating: Good
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Not to offend all of the Nihongophiles here, but after watching (skimming) a few hours of gameplay for Ni No Kuni I could see how it isn't a game for everyone, even avid RPG gamers. It did seem quite tutorial heavy, which is fine I suppose for it's target audience, but there are much better ways to implement tutorials without it being so blatantly obvious. I know the game is probably heavily based around it's storyline and reminds me quite a bit of the Lunar series, but 45 minutes of gameplay is a bit long of a wait for your first battle. I skipped ahead about 12 hours into the play through and discovered that the battle system seemed strongly reminiscent of pokemon at a cursory glance.

I guess my point is that everyone can have their own opinion about a game (or anything for that matter) and it still not be wrong. I could see how this game's pacing could prevent some people from getting into it. I'm sure it is a great game, as far as what gets released today, but a couple developer missteps can prevent some from enjoying the experience.

Edit: Rogue Down-voting mediation and opinions like a BAUSS!

Edited, Apr 30th 2013 8:18pm by DamienSScott
#76 Apr 30 2013 at 5:41 PM Rating: Good
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Killua125 wrote:
LebargeX wrote:
lolgaxe wrote:
Kachi wrote:
To me, if I give a game six hours and it fails to demonstrate any meaningfully interesting or exemplary qualities, I'm generally willing to hedge my bets that it isn't going to redeem itself with further play.
That's fine, it's your quarter, you're the final deciding factor whether you continue or not. Tom Brevoort once admitted that Marvel prefers angry fans to apathetic ones. If you play a game and it upsets you, you're going to keep buying it. You've proved you'll do that time and time again. So, next time Square releases a one button Final Fantasy game like 13, keep in mind that it's your fault. Smiley: smile

I do lament about deep, rich storylines are all but extinct, and I appreciate that Ni No Kuni tried to do that, but I'm in the minority here. It's all Call of Modern Warfare and ESPN Same Sports Game with the Numbers Slightly Changed from here on out.


I believe the title you're referencing is Call of Modern Medal of Duty NCAA NFL 2KXX Black Ops 27 Zombie Revenge (now with DLC only!).

If you can't look at a game like Ni No Kuni for what it is, then maybe you need a different hobby. You did mention you're about done with video games. I've had those feelings too. Games like Ni No Kuni redeem my love for this art form. Or maybe you don't like silly puns? Remember, it's a ROLE playing game. Your ROLE is that of a 10 year old boy. The story is a charming one set in what I feel is a beautiful place. Excercise a little suspension of disbelief and try enjoying something at face value for a change.

And Kilua: Injustice Gods Among is awful. I loved MK, but that hunk of junk was ridiculous. Talk about an assanine story line and terrble game play.


Enough with the 'your taste is sh*t, mine is superior, if you don't like Ni no Kuni you should find a hobby besides gaming' - are you KIDDING me?

I made some comments that I don't like the game, I didn't insult anyone who does. I just don't think it's a very fun game. Sorry.

Edited, Apr 30th 2013 7:11pm by Killua125


Did you notice how I didn't quote your post? Do you think that means maybe I wasn't replying to you? Way to flip out though. Smiley: smile

I spoke to you directly at the end of my post about Injustice. You said you were on the fence about it and I was just giving you a little nudge. That was all.
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